19

「from-color」と「to-color」を使用して、グラデーションカラーだけで新しい画像を作成する方法は?

4

9 に答える 9

27

CAGradientLayerを使用した、より簡単な答え。

CGSize size = CGSizeMake(width, height);
CAGradientLayer *layer = [CAGradientLayer layer];
layer.frame = CGRectMake(0, 0, size.width, size.height);
layer.colors = @[(__bridge id)[UIColor blackColor].CGColor,  // start color
                 (__bridge id)[UIColor whiteColor].CGColor]; // end color

UIGraphicsBeginImageContext(size);
@try {
  [layer renderInContext:UIGraphicsGetCurrentContext()];
  UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
} @finally {
  UIGraphicsEndImageContext();
}
于 2015-07-29T14:35:43.123 に答える
1

Mixelの回答のSwift 3バージョン

import UIKit

private let ChannelDivider: CGFloat = 255

public class RGBA: NSObject {
    var red: CGFloat
    var green: CGFloat
    var blue: CGFloat
    var alpha: CGFloat

    init(red: CGFloat, green: CGFloat, blue: CGFloat, alpha: CGFloat) {
        self.red = red
        self.green = green
        self.blue = blue
        self.alpha = alpha
    }

    init(intRed: Int, green: Int, blue: Int, alpha: Int) {
        self.red = CGFloat(intRed)/ChannelDivider
        self.green = CGFloat(green)/ChannelDivider
        self.blue = CGFloat(blue)/ChannelDivider
        self.alpha = CGFloat(alpha)/ChannelDivider
    }
}

public class Grayscale: NSObject {
    var white: CGFloat
    var alpha: CGFloat

    init(white: CGFloat, alpha: CGFloat) {
        self.white = white
        self.alpha = alpha
    }
}

public class GradientPoint<C>: NSObject {
    var location: CGFloat
    var color: C

    init(location: CGFloat, color: C) {
        self.location = location
        self.color = color
    }
}

extension UIImage {

    public class func image(withGradientPoints gradientPoints: [GradientPoint<[CGFloat]>], colorSpace: CGColorSpace, size: CGSize) -> UIImage? {
        UIGraphicsBeginImageContextWithOptions(size, false, 0);
        guard
            let context = UIGraphicsGetCurrentContext(),
            let gradient = CGGradient(colorSpace: colorSpace,
                                  colorComponents: gradientPoints.flatMap { $0.color },
                                  locations: gradientPoints.map { $0.location }, count: gradientPoints.count) else {
                                    return nil
        }

        context.drawLinearGradient(gradient, start: CGPoint.zero, end: CGPoint(x: 0, y: size.height), options: CGGradientDrawingOptions())
        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        return image
    }

    public class func image(withRGBAGradientPoints gradientPoints: [GradientPoint<RGBA>], size: CGSize) -> UIImage? {
        return image(withGradientPoints: gradientPoints.map {
            GradientPoint(location: $0.location, color: [$0.color.red, $0.color.green, $0.color.blue, $0.color.alpha])
        }, colorSpace: CGColorSpaceCreateDeviceRGB(), size: size)
    }

    public class func image(withRGBAGradientColors gradientColors: [CGFloat: RGBA], size: CGSize) -> UIImage? {
        return image(withRGBAGradientPoints: gradientColors.map {  GradientPoint(location: $0, color: $1)}, size: size)
    }

    public class func image(withGrayscaleGradientPoints gradientPoints: [GradientPoint<Grayscale>], size: CGSize) -> UIImage? {
        return image(withGradientPoints: gradientPoints.map {
            GradientPoint(location: $0.location, color: [$0.color.white, $0.color.alpha]) },
                                 colorSpace: CGColorSpaceCreateDeviceGray(), size: size)
    }

    public class func image(withGrayscaleGradientColors gradientColors: [CGFloat: Grayscale], size: CGSize) -> UIImage? {
        return image(withGrayscaleGradientPoints: gradientColors.map { GradientPoint(location: $0, color: $1) }, size: size)
    }
}
于 2016-11-14T11:01:43.013 に答える
0

Xamarin ソリューション:

    private UIImage GenerateBackgroundGradient(CGSize size, CGColor[] colors)
    {
        UIImage backgroundGradient = null;

        var layer = new CAGradientLayer
        {
            Frame = View.Frame,
            Colors = colors
        };

        UIGraphics.BeginImageContext(size);
        layer.RenderInContext(UIGraphics.GetCurrentContext());
        backgroundGradient = UIGraphics.GetImageFromCurrentImageContext();
        UIGraphics.EndImageContext();

        return backgroundGradient;
    }
于 2016-10-06T15:31:33.133 に答える