こんにちは、iPhone 用のアプリを開発していますが、2 つの非表示ビューを表示するのに問題があります。私はここに自分のストーリーボードを投稿します: http://postimg.org/image/v6nhepqqd/ ビューを表示したかった - 左から右に指をスワイプするとすべて表示され、次にビューを表示したい - スワイプしたときについて指を右から左へ。スワイプ ジェスチャは YouTube メニューに似ている必要があります。ViewController を 1 つだけ使用しており、ここにコードを投稿します。
ViewController.h
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController <UIScrollViewDelegate>
@property (weak, nonatomic) IBOutlet UIView *viewAllShow;
@property (weak, nonatomic) IBOutlet UIView *viewMain;
@property (weak, nonatomic) IBOutlet UIView *viewAbout;
- (IBAction)buttonAllShow:(id)sender;
- (IBAction)buttonInfo:(id)sender;
@end
ViewController.m
#import "ViewController.h"
@interface ViewController ()
@property BOOL viewMainShowed;
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// self.viewScroll.contentSize = self.viewAbout.frame.size;
self.viewMainShowed = YES;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)viewDidAppear:(BOOL)animated {
}
#pragma mark - actions -
- (IBAction)buttonAllShow:(id)sender {
// Controllo se la vista nascosta non è già visibile
if (self.viewMain.frame.origin.x == 0) {
// Chiamata alla funzione per la visualizzazione della vista nascosta
[self showAllShowView];
} else {
// Chiamata alla funzione per nascondere la vista nascosta
[self hideAllShowView];
}
}
- (IBAction)buttonInfo:(id)sender {
if (self.viewMain.frame.origin.x == 0) {
[self showAboutView];
} else {
[self hideAboutView];
}
}
#pragma mark - animations -
- (void)showAllShowView {
// Faccio partire l'animazione
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(self.viewAllShow.frame.size.width, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
self.viewMainShowed = NO;
}
- (void)hideAllShowView {
[UIView animateWithDuration:0.5
animations:^ {
[self.viewMain setFrame:CGRectMake(0, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
self.viewMainShowed = YES;
}
- (void)showAboutView {
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(-self.viewAbout.frame.size.width, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
[UIView animateWithDuration:0.5
animations:^{
[self.viewAllShow setFrame:CGRectOffset(self.viewAllShow.frame, -270, 0)];
}];
self.viewMainShowed = NO;
}
- (void)hideAboutView {
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(0, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
[UIView animateWithDuration:0.5
animations:^{
[self.viewAllShow setFrame:CGRectOffset(self.viewAllShow.frame, 270, 0)];
}];
self.viewMainShowed = YES;
}
#pragma mark - touch event -
float difference;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
CGPoint mainTouchPoint = [[touches anyObject] locationInView:self.viewMain];
difference = mainTouchPoint.x;
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
CGPoint pointInView = [[touches anyObject] locationInView:self.view];
float xTarget = pointInView.x - difference;
if (xTarget > self.viewAllShow.frame.size.width) {
xTarget = self.viewAllShow.frame.size.width;
} else if (xTarget < 0) {
if (!self.viewMainShowed) {
xTarget = 0;
[UIView animateWithDuration:0.5
animations:^{
[self.viewAllShow setFrame:CGRectOffset(self.viewAllShow.frame, 270, 0)];
}
];
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
self.viewMainShowed = YES;
}
else {
xTarget = self.viewAbout.frame.size.width * -1;
[UIView animateWithDuration:0.5
animations:^{
[self.viewAllShow setFrame:CGRectOffset(self.viewAllShow.frame, -270, 0)];
}
];
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
self.viewMainShowed = NO;
}
} else if (xTarget > 0 && xTarget < self.viewAllShow.frame.size.width) {
xTarget = self.viewAllShow.frame.size.width;
self.viewMainShowed = NO;
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
}
// [UIView animateWithDuration:0.5
// animations:^{
// [self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
// }
// ];
//self.viewMainShowed = NO;
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
CGPoint endPoint = [[touches anyObject]locationInView:self.view];
float xTarget = endPoint.x - difference;
if (xTarget < self.viewAllShow.frame.size.width/2) {
if (!self.viewMainShowed) {
xTarget = 0;
[UIView animateWithDuration:0.5
animations:^{
[self.viewAllShow setFrame:CGRectOffset(self.viewAllShow.frame, 270, 0)];
}
];
} else {
xTarget = self.viewAbout.frame.size.width * -1;
[UIView animateWithDuration:0.5
animations:^{
[self.viewAllShow setFrame:CGRectOffset(self.viewAllShow.frame, -270, 0)];
}
];
self.viewMainShowed = NO;
}
} //else
if (xTarget > 0 && xTarget < self.viewAllShow.frame.size.width){
xTarget = self.viewAllShow.frame.size.width;
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
self.viewMainShowed = NO;
}
if (xTarget < 0) {
xTarget = 0;
[UIView animateWithDuration:0.5
animations:^{
[self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
}
];
self.viewMainShowed = YES;
}
// [UIView animateWithDuration:0.5
// animations:^{
// [self.viewMain setFrame:CGRectMake(xTarget, self.viewMain.frame.origin.y, self.viewMain.frame.size.width, self.viewMain.frame.size.height)];
// }
// ];
//self.viewMainShowed = NO;
}
@end
BOOL 変数を使用して、メイン ビューがアクティブかどうかを確認しました。このサイトで移動してタッチを検出するコードを作成しました : http://divcode.blogspot.it/2012/09/hidden-menu-part-2-following-finger.htmlここに投稿した方法を使用したい場合は、どうすればよいですか? 私の問題は、シミュレーター/実際のiPhoneでジェスチャーを作成しようとすると、間違ったビューが表示されるか、作成したジェスチャーに対して修正する必要があるビューが移動することです。どうすればこの問題を解決できますか? 切り取られたコードを手伝ってもらえますか? ありがとうございました