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I'm sending some data from my web page using socket.io and then handling it in the node.js back end.

The code I use to send my data is:

var joystick1 = new VirtualJoystick({
        container   : document.body,
        strokeStyle : 'cyan'
    });
    setInterval(function(){
                var outputEl    = document.getElementById('resulty');
                outputEl.innerHTML  = joystick1.deltaY();

                //THE DATA IS SENT HERE
                socket.emit('key', {Speed: joystick1.deltaY()});

            }, 1/30 * 1000);
    joystick1.addEventListener('touchStartValidation', function(event){
        var touch   = event.changedTouches[0];
        if( touch.pageX >= window.innerWidth/2 )    return false;
        return true
    });

I handle it in node.js using this code:

socket.on('key', KeyReceived);  //Key received from client

function KeyReceived(data)
{
    //DATA IS PRINTED HERE
    console.log(data);

    switch(data.Key)
    {
    case "Steering":
        _direction = 90 + data.value;
    console.log(_direction);
        break;
    case "Speed":
        _speed = 90 + data.value;
    console.log(_speed);
        break;
    case "Adjustment":
        _adjustment = data.value;
        break;
    }
}

In the console this prints out my data, but for some reason it won’t go into my case statements because my keys don't match?

What do I need to change to make this work?

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