0

これが私のコードです:

    namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            string appdata = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ApplicationData);
            string subFolderPath = System.IO.Path.Combine(appdata, ".minecraft");
            string bin = System.IO.Path.Combine(subFolderPath, "bin");
            string mods = System.IO.Path.Combine(subFolderPath, "mods");
            string coremods =System.IO.Path.Combine(subFolderPath, "coremods");
            string config = System.IO.Path.Combine(subFolderPath, "config");
            if (Directory.Exists(mods)) Directory.Delete(mods,true);
            if (Directory.Exists(config)) Directory.Delete(config, true);
            if (Directory.Exists(coremods)) Directory.Delete(coremods, true);




            FastZip fZip1 = new FastZip();
            fZip1.ExtractZip(@"C:\Users\Rafa\Desktop\MagicFarm.zip", subFolderPath, "config");


            FastZip fZip = new FastZip();
            fZip.ExtractZip(@"C:\Users\Rafa\Desktop\MagicFarm.zip", subFolderPath, "mods");

            FastZip fZip2 = new FastZip();
            fZip2.ExtractZip(@"C:\Users\Rafa\Desktop\MagicFarm.zip", subFolderPath, "coremods");

プロジェクトのディレクトリに「C:\Users\Rafa\Desktop\MagicFarm.zip」を置きたい。

誰かが私を助けることができますか?

4

2 に答える 2