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//player .playState
//Possible Values
//
//This property is a read-only Number (long). The C-style enumeration constant can be derived by prefixing
//the state value with "wmpps". For example, the constant for the Playing state is wmppsPlaying.
//Value State Description
//0 Undefined Windows Media Player is in an undefined state.
//1 Stopped Playback of the current media item is stopped.
//2 Paused Playback of the current media item is paused. When a media item is paused, resuming playback begins from the same location.
//3 Playing The current media item is playing.
//4 ScanForward The current media item is fast forwarding.
//5 ScanReverse The current media item is fast rewinding.
//6 Buffering The current media item is getting additional data from the server.
//7 Waiting Connection is established, but the server is not sending data. Waiting for session to begin.
//8 MediaEnded Media item has completed playback.
//9 Transitioning Preparing new media item.
//10 Ready Ready to begin playing.
//11 Reconnecting Reconnecting to stream.