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こんにちは、私はこの単純なエラーに過去 1 日間困惑しており、それを乗り越えることができませんでした。これは、このエラー メッセージが表示されるコードの一部です。

Exception in Tkinter callback
Traceback (most recent call last):
  File "/usr/lib/python3.2/tkinter/__init__.py", line 1402, in __call__
    return self.func(*args)
  File "/home/ppppwn3d/workspace/Python/JailBreakBob/JailBreakBob.py", line 110, in buttonclick_mainscreen
    gamescreen()
  File "/home/ppppwn3d/workspace/Python/JailBreakBob/JailBreakBob.py", line 58, in gamescreen
    if pressed == 8 and e1 == answerlistx[randomimage] and e2 == answerlisty[randomimage]:
NameError: global name 'pressed' is not defined

中身

def gamescreen():
    imagelist = ["1.gif","2.gif","3.gif","4.gif","5.gif","6.gif","7.gif","8.gif","9.gif","10.gif","11.gif","12.gif","13.gif","14.gif","15.gif","16.gif","17.gif","18.gif","19.gif","20.gif","21.gif","22.gif","23.gif","24.gif","25.gif","26.gif","27.gif","28.gif","29.gif","30.gif","31.gif","32.gif","33.gif","34.gif","35.gif","36.gif","37.gif","38.gif","39.gif","40.gif","41.gif","42.gif","43.gif","44.gif","45.gif","46.gif","47.gif","48.gif","49.gif","50.gif"]
    answerlistx = [-1, -3, 3, 4, -7, 8, 9, 10, -10, 2, -7, 7, -1, -5, -6, -9, -7, 10, -4, 8, 1, -8, -10, -1, -3, -7, -3, 7, 3, -4, 1, -8, -4, 9, -5, -10, 10, 2, 2, -10, 4, 9, -3, 6, 10, -6, 4, 9, -10, -10]
    answerlisty = [3, -6, -5, 3, -2, 4, -4, -3, 4, -6, 1, 2, 2, 3, 2, -1, -5, 1, -3, 1, -2, -2, -5, -3, -2, -6, -3, 6, 2, 0, -5, 6, -4, 4, 1, -6, 0, -6, 5, 2, 4, -4, -2, 0, -3, -6, -4, 1, -3, 1]

    canvas.bind("<Button-1>", buttonclick_gamescreen)
    canvas.pack(expand = YES, fill = BOTH)
    photo = PhotoImage(file="gamescreen.gif")
    canvas.create_image(1, 1, image = photo, anchor = NW)
    e1 = Entry(canvas, width = 11)
    e2 = Entry(canvas, width = 11)
    canvas.create_window(390, 501, window=e1, anchor = NW)
    canvas.create_window(551, 501, window=e2, anchor = NW)
    canvas.after(1, countdowntimer)
    while cdtimer != 0:
        randomimage = random.randrange(0,49+1)
        game = PhotoImage(file=imagelist[randomimage])
        images = canvas.create_image(30, 65, image = game, anchor = NW)
        if pressed == 8 and e1 == answerlistx[randomimage] and e2 == answerlisty[randomimage]:
             canvas.delete(images)
             randomimage = random.randrange(0,49+1)
             scorecounter = scorecounter + 1
             game = PhotoImage(file=imagelist[randomimage])
             images = canvas.create_image(30, 65, image = game, anchor = NW)
        elif pressed == 8 and e1 != answerlistx[randomimage] or e2 !=     answerlisty[randomimage]:
            wronganswer = canvas.create_text(400, 200, text="Incorrect", font="Ubuntu 29 bold", fill=red, anchor=NW)
            e1.delete(0.0,END)   
            e2.delete(0.0,END)
            canvas.after(1500,(canvas.delete(wronganswer)))

しかし、私はそれを定義しています

def buttonclick_gamescreen(event):
    global pressed
    pressed = ""

    if event.x >853 and event.x <957 and event.y > 8 and event.y < 56 : pressed = 7 
    if event.x >666 and event.x <947 and event.y > 491 and event.y < 534 : pressed = 8 
    if pressed == 7 :
        window.destroy()
    if pressed == 8:
        print("next button")

これは私を混乱させます。なぜこれが起こっているのか、それを修正するために何をすべきかを誰かに説明してもらえますか? 前もって感謝します

PS: 基本的にここでやろうとしているのは、「次へ」ボタンが押されたときに e1 と e2 をチェックし、そこからの文字列がリストの答えと一致する場合、キャンバスに別の画像をランダムにロードすることです。

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