これは私がやっていることとやりたかったことのコードです。誰かがコードを改善する方法を考えているなら、私は受け入れた答えを変更します。
public class ClassName {
public static int bitmapSizeWidth;
public static int bitmapSizeHeight;
public static final int bitmapPadding = 8;
public static final int howManyImagesColumn = 3;
public static final int howManyImagesRows = 2;
public static Bitmap folderBitmap(ArrayList<Bitmap> bitmapArray, int imageViewWidth, int imageViewHeight) {
bitmapSizeWidth = imageViewWidth;
bitmapSizeHeight = imageViewHeight;
Bitmap b = Bitmap.createBitmap(bitmapSizeWidth, bitmapSizeHeight, Bitmap.Config.RGB_565);
Canvas c = new Canvas(b);
//Lets do it in a set coordinate system now
if (bitmapArray.size() >= 1)
c.drawBitmap(bitmapArray.get(0), bitmapPadding, bitmapPadding, paint);
if (bitmapArray.size() >= 2)
c.drawBitmap(bitmapArray.get(1), calculateSecondCoord().xPos, bitmapPadding, paint);
if (bitmapArray.size() >= 3)
c.drawBitmap(bitmapArray.get(2), calculateThirdCoord().xPos, bitmapPadding, paint);
if (bitmapArray.size() >= 4)
c.drawBitmap(bitmapArray.get(3), bitmapPadding, calculateSecondCoord().yPos, paint);
if (bitmapArray.size() >= 5) {
c.drawBitmap(bitmapArray.get(4), calculateSecondCoord().xPos, calculateSecondCoord().yPos, paint);
}
if (bitmapArray.size() >= 6) {
c.drawBitmap(bitmapArray.get(5), calculateThirdCoord().xPos, calculateSecondCoord().yPos, paint);
}
return b;
}
public static BitmapSize calculateSingleBitmapSize(int imageViewWidth, int imageViewHeight) {
bitmapSizeWidth = imageViewWidth;
bitmapSizeHeight = imageViewHeight;
BitmapSize bsize = new BitmapSize();
bsize.widthSize = (int) (bitmapSizeWidth -
(bitmapPadding * (howManyImagesColumn + 1))) / howManyImagesColumn;
bsize.heightSize = (int) (imageViewHeight - (bitmapPadding * (howManyImagesRows + 1))) / howManyImagesRows;
return bsize;
}
/*
* First coord = padding
* Second coord (bitmapPadding) + calculateSingleBitmapSize(bitmapSizeWidth);
* Third coord (bitmapPadding * 3) + (calculateSingleBitmapSize(bitmapSizeWidth) * 2)
* The math is supposed to be correct but can perhaps be done in a more efficient way
*/
private static BitmapCoord calculateSecondCoord() {
BitmapCoord bCoord = new BitmapCoord();
bCoord.xPos = (int) (bitmapPadding * (howManyImagesColumn - 1)) + calculateSingleBitmapSize(bitmapSizeWidth, bitmapSizeHeight).widthSize;
bCoord.yPos = (int) (bitmapPadding * (howManyImagesRows)) + calculateSingleBitmapSize(bitmapSizeWidth, bitmapSizeHeight).heightSize;
return bCoord;
}
private static BitmapCoord calculateThirdCoord() {
BitmapCoord bCoord = new BitmapCoord();
bCoord.xPos = (int) (bitmapPadding * howManyImagesColumn) + calculateSingleBitmapSize(bitmapSizeWidth, bitmapSizeHeight).widthSize * 2;
bCoord.yPos = (int) (bitmapPadding * howManyImagesRows - 1) + calculateSingleBitmapSize(bitmapSizeWidth, bitmapSizeHeight).heightSize * 2;
return bCoord;
}
public static class BitmapSize {
public int widthSize;
public int heightSize;
}
static class BitmapCoord {
int xPos;
int yPos;
}
}