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作業中のアプリケーションの 1 つに問題があります。ギャラリー ボタンを押して読み込みを開始すると、すべての写真が表示されますが、グリッド内の同じ写真が表示されますが、一度押すと、グリッドビューに表示されるのと同じ画像ではありません。以下は、私が作業しているコードといくつかの写真です。

イメージ アダプターのコードは次のとおりです。

public class ImageAdapter extends BaseAdapter {
    private Context mContext;

    public Integer[] Tattoos = {
        R.drawable.tattoo1, R.drawable.tattoo2,
        R.drawable.tattoo3, R.drawable.tattoo4,
        R.drawable.tattoo5, R.drawable.tattoo6,
        R.drawable.tattoo7, R.drawable.tattoo8,
        R.drawable.tattoo9, R.drawable.tattoo10, 
        R.drawable.tattoo11, R.drawable.tattoo12,
        R.drawable.tattoo13, R.drawable.tattoo14,
        R.drawable.tattoo15, R.drawable.tattoo16,
        R.drawable.tattoo17, R.drawable.tattoo18,
        R.drawable.tattoo19, R.drawable.tattoo20, 
        R.drawable.tattoo21, R.drawable.tattoo22,
        R.drawable.tattoo23, R.drawable.tattoo24,
        R.drawable.tattoo25, R.drawable.tattoo26,
        R.drawable.tattoo27, R.drawable.tattoo28,
        R.drawable.tattoo29, R.drawable.tattoo30, 
        R.drawable.tattoo31, R.drawable.tattoo32,
        R.drawable.tattoo33, R.drawable.tattoo34,
        R.drawable.tattoo35, R.drawable.tattoo36,
        R.drawable.tattoo37, R.drawable.tattoo38,
        R.drawable.tattoo39, R.drawable.tattoo40, 
        R.drawable.tattoo41, R.drawable.tattoo42,
        R.drawable.tattoo43, R.drawable.tattoo44,
        R.drawable.tattoo45, R.drawable.tattoo46,
        R.drawable.tattoo47, R.drawable.tattoo48,
        R.drawable.tattoo49, R.drawable.tattoo50, 
        R.drawable.tattoo51, R.drawable.tattoo52,
        R.drawable.tattoo53, R.drawable.tattoo54,
        R.drawable.tattoo55, R.drawable.tattoo56,
        R.drawable.tattoo57, R.drawable.tattoo58,
        R.drawable.tattoo59, R.drawable.tattoo60, 
        R.drawable.tattoo61, R.drawable.tattoo62,
        R.drawable.tattoo63, R.drawable.tattoo64,
        R.drawable.tattoo65, R.drawable.tattoo66,
        R.drawable.tattoo67, R.drawable.tattoo68,
        R.drawable.tattoo69, R.drawable.tattoo70, 
        R.drawable.tattoo71, R.drawable.tattoo72,
        R.drawable.tattoo73, R.drawable.tattoo74,
        R.drawable.tattoo75, R.drawable.tattoo76,
        R.drawable.tattoo77, R.drawable.tattoo78,
        R.drawable.tattoo79, R.drawable.tattoo80,
        R.drawable.tattoo81, R.drawable.tattoo82
    };

    // Constructor
    public ImageAdapter(Context c){
        mContext = c;
    }

    public int getCount() {
        return Tattoos.length;
    }

    public Object getItem(int position) {
        return Tattoos[position];
    }

    public long getItemId(int position) {
        return 0;
    }

    public View getView(int position, View convertView, ViewGroup parent) {
        //This actually is a bad solution, because every time convertView is reused, you will still initialize new ImageView, which is wrong
        //ImageView imageView = new ImageView(this.mContext);
        //new BitmapWorkerTask(imageView).execute(Tattoos[position]);
        //return imageView;

        //Better solution
        ImageView imageView = null;

        if (convertView == null) {
            imageView = new ImageView(this.mContext);
            new BitmapWorkerTask(imageView).execute(Tattoos[position]);
            //create new ImageView if it is not present and populate it with some image
        } else {
            imageView = (ImageView) convertView;
            //re-use ImageView that already exists in memory
        }

        return imageView;
    }


    class BitmapWorkerTask extends AsyncTask<Integer, Void, Bitmap> {
        private final WeakReference<ImageView> imageViewReference;
        private int data = 0;

        public BitmapWorkerTask(ImageView imageView) {
            // Use a WeakReference to ensure the ImageView can be garbage collected
            imageViewReference = new WeakReference<ImageView>(imageView);
        }

        // Decode image in background.
        @Override
        protected Bitmap doInBackground(Integer... params) {
            data = params[0];
            return decodeSampledBitmapFromResource(ImageAdapter.this.mContext.getResources(), data, 100, 100);
        }

        // Once complete, see if ImageView is still around and set bitmap.
        @Override
        protected void onPostExecute(Bitmap bitmap) {
            if (imageViewReference != null && bitmap != null) {
                final ImageView imageView = imageViewReference.get();
                if (imageView != null) {
                    imageView.setImageBitmap(bitmap);
                    imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
                    imageView.setLayoutParams(new GridView.LayoutParams(100, 70));
                }
            }
        }
    }

    public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
                                                         int reqWidth, int reqHeight) {

        // First decode with inJustDecodeBounds=true to check dimensions
        final BitmapFactory.Options options = new BitmapFactory.Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeResource(res, resId, options);

        // Calculate inSampleSize
        options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);

        // Decode bitmap with inSampleSize set
        options.inJustDecodeBounds = false;
        return BitmapFactory.decodeResource(res, resId, options);
    }

    public static int calculateInSampleSize(
            BitmapFactory.Options options, int reqWidth, int reqHeight) {
        // Raw height and width of image
        final int height = options.outHeight;
        final int width = options.outWidth;
        int inSampleSize = 1;

        if (height > reqHeight || width > reqWidth) {

            // Calculate ratios of height and width to requested height and width
            final int heightRatio = Math.round((float) height / (float) reqHeight);
            final int widthRatio = Math.round((float) width / (float) reqWidth);

            // Choose the smallest ratio as inSampleSize value, this will guarantee
            // a final image with both dimensions larger than or equal to the
            // requested height and width.
            inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
        }

        return inSampleSize;
    }
}

どんな助けでもいただければ幸いです

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