JavaFX 8アプリケーションに画像をロードするこのcssファイルがあります:
#pill-left {
-fx-padding: 5;
-fx-border-image-source: url("/com/dx57dc/images/left-btn.png");
-fx-border-image-slice: 4 4 4 4 fill;
-fx-border-image-width: 4 4 4 4;
-fx-border-image-insets: 0;
-fx-border-image-repeat: stretch;
-fx-background-color: null !important;
}
#pill-left:selected { -fx-border-image-source: url("/com/dx57dc/images/left-btn-selected.png"); }
#pill-left .label {
-fx-text-fill: #d3d3d3;
-fx-effect: dropshadow( one-pass-box , rgba(0,0,0,0.75) , 0, 0.0 , 0 , -1 );
}
#pill-left:selected .label {
/* -fx-text-fill: black; */
-fx-text-fill: white;
-fx-effect: dropshadow( one-pass-box , white , 0, 0.0 , 0 , 1 );
}
#pill-center {
-fx-padding: 5;
-fx-border-image-source: url("/com/dx57dc/images/center-btn.png");
-fx-border-image-slice: 4 4 4 4 fill;
-fx-border-image-width: 4 4 4 4;
-fx-border-image-insets: 0;
-fx-border-image-repeat: stretch;
-fx-background-color: null !important;
}
#pill-center:selected { -fx-border-image-source: url("/com/dx57dc/images/center-btn-selected.png"); }
#pill-center .label {
-fx-text-fill: #d3d3d3;
-fx-effect: dropshadow( one-pass-box , rgba(0,0,0,0.75) , 0, 0.0 , 0 , -1 );
}
#pill-center:selected .label {
-fx-text-fill: black;
-fx-effect: dropshadow( one-pass-box , white , 0, 0.0 , 0 , 1 );
}
#pill-right {
-fx-padding: 5;
-fx-border-image-source: url("/com/dx57dc/images/right-btn.png");
-fx-border-image-slice: 4 4 4 4 fill;
-fx-border-image-width: 4 4 4 4;
-fx-border-image-insets: 0;
-fx-border-image-repeat: stretch;
-fx-background-color: null !important;
}
#pill-right:selected { -fx-border-image-source: url("/com/dx57dc/images/right-btn-selected.png"); }
#pill-right .label {
-fx-text-fill: #d3d3d3;
-fx-effect: dropshadow( one-pass-box , rgba(0,0,0,0.75) , 0, 0.0 , 0 , -1 );
}
#pill-right:selected .label {
-fx-text-fill: black;
-fx-effect: dropshadow( one-pass-box , white , 0, 0.0 , 0 , 1 );
}
イメージは、Java パッケージ com.dx57dc.images にあります。
Java 7_25 ではこのコードは期待どおりに動作しますが、JavaFX 8 b99 では次のエラーが発生します。
ava.lang.NullPointerException
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1129)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.sg.prism.NGGroup.renderChildren(NGGroup.java:233)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:199)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:1249)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:1598)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1520)
at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:99)
at com.sun.javafx.tk.quantum.AbstractPainter.paintImpl(AbstractPainter.java:210)
at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:95)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:304)
at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129)
at java.lang.Thread.run(Thread.java:724)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
D3D Vram Pool: 13,331,480 used (5.0%), 13,331,480 managed (5.0%), 268,435,456 total
20 total resources being managed
4 permanent resources (20.0%)
1 resources locked (5.0%)
7 resources contain interesting data (35.0%)
0 resources disappeared (0.0%)
Java 8でcssから画像をロードする適切な方法は何ですか?