QGraphicsView からさまざまなマウス イベントの座標を取得しようとしていますが、それらをトリガーする方法がわかりません。最後に、graphicsView に画像を追加し、その上に描画します。
理想的には、座標の原点が左上にあることを望みます
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test.py
import sys
from PyQt4 import QtCore, QtGui, uic
class test(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
self.ui = uic.loadUi('test.ui', self)
self.connect(self.ui.graphicsView, QtCore.SIGNAL("mousePressEvent()"), self.mouse_pressed)
self.connect(self.ui.graphicsView, QtCore.SIGNAL("mouseMoveEvent()"), self.mouse_moved)
self.connect(self.ui.graphicsView, QtCore.SIGNAL("mouseReleaseEvent()"), self.mouse_released)
self.ui.show()
def mouse_pressed(self):
p = QtGui.QCursor.pos()
print "pressed here: " + p.x() + ", " + p.y()
def mouse_moved(self):
p = QtGui.QCursor.pos()
print "moved here: " + p.x() + ", " + p.y()
def mouse_released(self):
p = QtGui.QCursor.pos()
print "released here: " + p.x() + ", " + p.y()
def main():
app = QtGui.QApplication(sys.argv)
ui = test()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
test.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGraphicsView" name="graphicsView"/>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>22</height>
</rect>
</property>
</widget>
<widget class="QStatusBar" name="statusbar"/>
</widget>
<resources/>
<connections/>
</ui>
編集:
これはうまくいくようです。クリックイベントが引き継ぐように見えるため、楕円はもはや移動できません。何か案は?
import sys
from PyQt4 import QtCore, QtGui, uic
class graphicsScene(QtGui.QGraphicsScene):
def __init__ (self, parent=None):
super(graphicsScene, self).__init__ (parent)
def mousePressEvent(self, event):
position = QtCore.QPointF(event.scenePos())
print "pressed here: " + str(position.x()) + ", " + str(position.y())
self.update()
def mouseMoveEvent(self, event):
position = QtCore.QPointF(event.scenePos())
print "moved here: " + str(position.x()) + ", " + str(position.y())
self.update()
def mouseReleaseEvent(self, event):
position = QtCore.QPointF(event.scenePos())
print "released here: " + str(position.x()) + ", " + str(position.y())
self.update()
class test(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
self.ui = uic.loadUi('test.ui', self)
self.scene = graphicsScene()
self.ui.graphicsView.setScene(self.scene)
pen = QtGui.QPen(QtCore.Qt.red)
brush = QtGui.QBrush(QtCore.Qt.blue)
e = self.scene.addEllipse(10,10,100,100, pen, brush)
e.setFlag(QtGui.QGraphicsItem.ItemIsMovable, True)
self.ui.show()
def main():
app = QtGui.QApplication(sys.argv)
ui = test()
sys.exit(app.exec_())
if __name__ == '__main__':
main()