**
これにより、この五目並べゲームで勝利の動きを超える追加の動きが発生し、余分な動きの後の checkForWin メソッドが勝利を検出するメソッドになりますが、対応する makeMove メソッドの直後の checkForWin メソッドである必要があります。
**
import java.io.File;
boolean hasWinner = false;
File gameFile = new File("src/centralGameFile.txt");
do{
//player 1
makeMove(gameFile);
// check for win
if (checkForWin(gameFile)){
hasWinner = true;
break;
}
// player 2
makeMove(gameFile);
// check for win
if (checkForWin(gameFile)){
hasWinner = true;
break;
}
}while(hasWinner == false);
System.out.println("somebody has won the game");
/*this method is located in another class in the same package and is
called from an instance of the class using the access operator */
protected boolean checkForWin(File f){
//return true if the file has a winner in it using scanner to look for it
//this method works correctly when tested with just a file in a test class
}
// 簡潔にするために、try/catch ブロックは省略されています
/* makeMove(File f) method copies the text from f and over writes
it adding another character; in context this is a gomoku/tic-tac-toe
style game but on a bigger board.
*/