コードを実行してゲームの戦闘部分に到達すると、キャラクターの攻撃、防御、ダメージ、および健康にランダムな値が割り当てられます。ただし、最初のターン以降は同じ値を取得し続け、リセットすることはできません。
たとえば、ユーザーの攻撃は 4 から 11 までの乱数です。プログラムは 5 を「ロール」し、それを変数 userAtk に割り当てます。
userAtk = random.randint(4,11)
ループが実行されるたびに、新しい値が生成されると想定しました。しかし、そうではなく、変数を出力するたびに、最初に割り当てられたのと同じ値になります。何か不足していますか?
以下は私のコードです
import random
# VARIABLES
#
#
# This variable is the user's character name
userName = input("Brave warrior, what is your name? ")
# This variable is used in the input function to pause the game
enterNext = ("Press enter to continue...")
# This variable is used to format the user input prompt
# as well as the battle text
prompt = ">>>>>  "
# This variable is used to add a new line to a string
newLine = "\n"
# This variable is used to display a message when the hero dies
heroDeadmsg = userName + " has fallen!"
# These variables represent the dragon's stats (HP, ATK & DEF)
dragonHp = 100
dragonAtk = random.randint(5,10)
dragonDef = random.randrange(8)
# These variables represent the user's stats (HP, ATK & DEF)
userHp = 90
userAtk = random.randint(4,11)
userDef = random.randrange(8)
# These variables calculate battle damage and HP
dragonDmg = (userAtk - dragonDef)
dragonHp -= dragonDmg
userDmg = (dragonAtk - userDef)
userHp -= userDmg
# This variable prints the options in the battle menu
battleMenu = """Attack (a) - Magic (m) - Item (i) - Run (r)""" 
# This variable determines who goes first
cointoss = random.randint(0, 1)
# These variables print the actions in each turn
dragonAttack = \
    prompt + "Crimson Dragon attacks you with " + str(dragonAtk) + " ATK!"\
    + newLine + prompt + "You defend with " + str(userDef) + " DEF!"\
    + newLine + prompt
userAttack = \
    prompt + "You attacked with " + str(userAtk) + " ATK!"\
    + newLine + prompt + "Crimson Dragon defends with " + str(dragonDef) + " DEF!"\
    + newLine + prompt
userMagic = \
    prompt + userName + " tried to use Magic!"\
    + newLine + prompt + userName + " has no magic!"\
    + newLine + prompt
userItem = \
    prompt + userName + " tried use an Item!"\
    + newLine + prompt + userName + " has no Items!"\
    + newLine + prompt
userRetreat = \
    prompt + userName + " tries to retreat!"\
    + newLine + prompt + "The enemy won't let you escape!"\
    + newLine + prompt
# These variables show health during battle 
printDragonhp = "Crismon Dragon has " + str(dragonHp) + " HP remaining!"
printUserhp = userName + " has " + str(userHp) + " HP remaining!"
# This variable simulates the results of a coin toss
coinToss = random.randint(0, 1)
#
#
# CONDTITIONS
#
#
# These conditions determines who attacks first
if coinToss == 0:
    currentTurn = "dragon"
elif coinToss == 1:
    currentTurn = "user"
else:
    print("The Coin Toss Failed!")    
#
#
# BATTLE MECHANICS
#
#
while currentTurn:
# Mechanics for the Crimson Dragon's Turn
if currentTurn == "dragon":
    # Prints the Crimson Dragon's Attack and ends the turn
    print(newLine + prompt + "Crimson Dragon moves!"\
          + newLine + prompt + newLine + dragonAttack\
          + newLine + prompt + userName + " takes " + str(userDmg) + " DMG!"\
          + newLine + prompt + printUserhp)
    currentTurn = "user"
    input(prompt)
    # Need to implent a way to reset ATK and DEF
# Mechanics for the User's Turn    
if currentTurn == "user":
    # Prints the Battle Menu and asks for the User's choice
    print(newLine + prompt + battleMenu\
          + newLine + prompt)
    userChoice = input(prompt)
    # Prints the User's Attack and ends the turn
    if userChoice == "a":
        print(userAttack)
        if userHp < 1:
            print(heroDeadmsg)
            break
        input (prompt)
        currentTurn = "dragon"
    # Prints the User's Magic and ends the turn
    elif userChoice == "m":
        print(userMagic)
        input (prompt)
        currentTurn = "dragon"
    # Prints the User's Item and ends the turn   
    elif userChoice == "i":
        print(userItem)
        input (prompt)
        currentTurn = "dragon"
    # Prints the User's Retreat and ends the turn    
    elif userChoice == "r":
        print(userRetreat)
        input (prompt)
        currentTurn = "dragon"
    # Prints an error message for invalid entries
    else:
        print(newLine + prompt + "That is not a valid menu item."\
              + newLine + prompt + "Please try again.")