アプリケーションがキーボードのキーダウン イベントをリッスンするように GlobalKeyboardHook クラスを使用していますが、正常に動作しますが、バーコード スキャナーが画像をスキャンすると、「ÍãÏ」のような「DOS-720」エンコードの文字列が返されます。GlobalKeyboardHook クラスこの "¤aii¤" のようなものを返します。
GlobalKeyboardHook クラスが元の文字列を返すようにする方法は??
GlobalKeyboardHook クラス
public class GlobalKeyboardHook
{
[DllImport("user32.dll")]
private static extern int CallNextHookEx(IntPtr hhk, int code, int wParam, ref keyBoardHookStruct lParam);
[DllImport("user32.dll")]
private static extern IntPtr SetWindowsHookEx(int idHook, LLKeyboardHook callback, IntPtr hInstance,
uint theardID);
[DllImport("user32.dll")]
private static extern bool UnhookWindowsHookEx(IntPtr hInstance);
[DllImport("kernel32.dll")]
private static extern IntPtr LoadLibrary(string lpFileName);
public delegate int LLKeyboardHook(int Code, int wParam, ref keyBoardHookStruct lParam);
public struct keyBoardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
private const int WH_KEYBOARD_LL = 13;
private const int WM_KEYDOWN = 0x0100;
private const int WM_KEYUP = 0x0101;
private const int WM_SYSKEYDOWN = 0x0104;
private const int WM_SYSKEYUP = 0x0105;
private LLKeyboardHook llkh;
public List<Keys> HookedKeys = new List<Keys>();
private IntPtr Hook = IntPtr.Zero;
public event KeyEventHandler KeyDown;
public event KeyEventHandler KeyUp;
public GlobalKeyboardHook()
{
llkh = new LLKeyboardHook(HookProc);
hook();
}
~GlobalKeyboardHook()
{
unhook();
}
public void hook()
{
IntPtr hInstance = LoadLibrary("User32");
Hook = SetWindowsHookEx(WH_KEYBOARD_LL, llkh, hInstance, 0);
}
public void unhook()
{
UnhookWindowsHookEx(Hook);
}
public int HookProc(int Code, int wParam, ref keyBoardHookStruct lParam)
{
if (Code >= 0)
{
Keys key = (Keys) lParam.vkCode;
if (HookedKeys.Contains(key))
{
KeyEventArgs kArg = new KeyEventArgs(key);
if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
KeyDown(this, kArg);
else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
KeyUp(this, kArg);
if (kArg.Handled)
return 1;
}
}
return CallNextHookEx(Hook, Code, wParam, ref lParam);
}
}
そしてそれをフォームで使用する
GlobalKeyboardHook gHook;
public Form1()
{
InitializeComponent();
//new Thread(SampleFunction).Start();
}
private void Form1_Load(object sender, EventArgs e)
{
gHook = new GlobalKeyboardHook(); // Create a new GlobalKeyboardHook
// Declare a KeyDown Event
gHook.KeyDown += new KeyEventHandler(gHook_KeyDown);
// Add the keys you want to hook to the HookedKeys list
foreach (Keys key in Enum.GetValues(typeof(Keys)))
gHook.HookedKeys.Add(key);
}
// Handle the KeyDown Event
public void gHook_KeyDown(object sender, KeyEventArgs e)
{
textBox1.Text += ((char)e.KeyValue).ToString();
}
private void button1_Click(object sender, EventArgs e)
{
gHook.hook();
}
private void button2_Click(object sender, EventArgs e)
{
gHook.unhook();
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
gHook.unhook();
}