アプリのサイドバー ナビゲーション メニューをセットアップしようとしています。MMDrawerController ライブラリを使用していますが、問題が発生しています。ボタンを追加し、これらのメソッドを使用してサイドバーを呼び出します。
-(void)setupLeftMenuButton{
MMDrawerBarButtonItem * leftDrawerButton = [[MMDrawerBarButtonItem alloc] initWithTarget:self action:@selector(leftDrawerButtonPress:)];
[self.navigationItem setLeftBarButtonItem:leftDrawerButton animated:YES];
}
-(void)leftDrawerButtonPress:(id)sender{
[self.mm_drawerController toggleDrawerSide:MMDrawerSideLeft animated:YES completion:nil];
}
このメソッドを呼び出しているView Controllerが接続されたNavigation Controllerを使用しています。このビューコントローラーは ViewController2 と呼ばれます。
ボタンを押してサイドメニューを引き出すたびに、クラッシュして次のエラーが返されます。
*キャッチされない例外 'NSInvalidArgumentException' が原因でアプリを終了します。理由: '-[ViewController2 mm_drawerController]: 認識されないセレクターがインスタンス 0x835b440 に送信されました'
私は何を間違っていますか?
編集:
AppDelegate.h
#import "AppDelegate.h"
#import "MMDrawerController.h"
#import "ViewController2.h"
#import "MMLeftSideDrawerViewController.h"
#import "MMRightSideDrawerViewController.h"
#import "MMDrawerVisualState.h"
#import "MMDrawerVisualStateManager.h"
#import <QuartzCore/QuartzCore.h>
@interface AppDelegate ()
@property (nonatomic,strong) MMDrawerController * drawerController;
@end
@implementation AppDelegate
-(BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions{
UIViewController * leftSideDrawerViewController = [[MMLeftSideDrawerViewController alloc] init];
UIViewController * centerViewController = [[ViewController2 alloc] init]; // MAYBE SOMETHING WRONG HERE?
UIViewController * rightSideDrawerViewController = [[MMRightSideDrawerViewController alloc] init];
UINavigationController * navigationController = [[UINavigationController alloc] initWithRootViewController:centerViewController];
[navigationController setRestorationIdentifier:@"MMCenterNavigationControllerRestorationKey"];
self.drawerController = [[MMDrawerController alloc]
initWithCenterViewController:navigationController
leftDrawerViewController:leftSideDrawerViewController
rightDrawerViewController:rightSideDrawerViewController];
[self.drawerController setRestorationIdentifier:@"MMDrawer"];
[self.drawerController setMaximumRightDrawerWidth:200.0];
[self.drawerController setOpenDrawerGestureModeMask:MMOpenDrawerGestureModeAll];
[self.drawerController setCloseDrawerGestureModeMask:MMCloseDrawerGestureModeAll];
[self.drawerController
setDrawerVisualStateBlock:^(MMDrawerController *drawerController, MMDrawerSide drawerSide, CGFloat percentVisible) {
MMDrawerControllerDrawerVisualStateBlock block;
block = [[MMDrawerVisualStateManager sharedManager]
drawerVisualStateBlockForDrawerSide:drawerSide];
if(block){
block(drawerController, drawerSide, percentVisible);
}
}];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
[self.window setRootViewController:self.drawerController];
return YES;
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
- (BOOL)application:(UIApplication *)application shouldSaveApplicationState:(NSCoder *)coder{
return YES;
}
- (BOOL)application:(UIApplication *)application shouldRestoreApplicationState:(NSCoder *)coder{
return YES;
}
- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray *)identifierComponents coder:(NSCoder *)coder
{
NSString * key = [identifierComponents lastObject];
if([key isEqualToString:@"MMDrawer"]){
return self.window.rootViewController;
}
else if ([key isEqualToString:@"MMCenterNavigationControllerRestorationKey"]) {
return ((MMDrawerController *)self.window.rootViewController).centerViewController;
}
else if ([key isEqualToString:@"MMLeftSideDrawerController"]){
return ((MMDrawerController *)self.window.rootViewController).leftDrawerViewController;
}
else if ([key isEqualToString:@"MMRightSideDrawerController"]){
return ((MMDrawerController *)self.window.rootViewController).rightDrawerViewController;
}
return nil;
}
@end