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私はアンドロイドクイズに取り組んでいます。QuestionActivityクラスにsetQuestion()メソッドがあります。スコアを表示するTextViewを作成する question.xml があります。そのボタンの TextView にスコアを設定するように setQuestion にコードを書きたいと思います。setQuestion() メソッドのように、次の質問の回答 TextView が次のラウンドで更新されます。

public class GamePlay {

    private int numRounds;
    private int difficulty;
    private int score;
    private int round;

    private List<Question> questions = new ArrayList<Question>();


    /**
     * @return the right
     */
    public int getScore() {
        return score;
    }
    /**
     * @param right the right to set
     */
    public void setScore(int score) {
        this.score = score;
    }

    /**
     * @return the round
     */
    public int getRound() {
        return round;
    }
    /**
     * @param round the round to set
     */
    public void setRound(int round) {
        this.round = round;
    }
    /**
     * @param difficulty the difficulty to set
     */
    public void setDifficulty(int difficulty) {
        this.difficulty = difficulty;
    }
    /**
     * @return the difficulty
     */
    public int getDifficulty() {
        return difficulty;
    }
    /**
     * @param questions the questions to set
     */
    public void setQuestions(List<Question> questions) {
        this.questions = questions;
    }

    /**
     * @param q the question to add
     */
    public void addQuestions(Question q) {
        this.questions.add(q);
    }

    /**
     * @return the questions
     */
    public List<Question> getQuestions() {
        return questions;
    }


    public Question getNextQuestion(){

        //get the question
        Question next = questions.get(this.getRound());
        //update the round number to the next round
        this.setRound(this.getRound()+1);
        return next;
    }

    /**
     * method to increment the number of correct answers this game
     */


    /**
     * method to increment the number of incorrect answers this game
     */
    public void incrementScore(){
        score=score+100;
    }

    public void decrementScore()
    {
        score=score-50;
    }
    /**
     * @param numRounds the numRounds to set
     */
    public void setNumRounds(int numRounds) {
        this.numRounds = numRounds;
    }
    /**
     * @return the numRounds
     */
    public int getNumRounds() {
        return numRounds;
    }

    /**
     * method that checks if the game is over
     * @return boolean
     */
    public boolean isGameOver(){
        return (getRound() >= getNumRounds());
    }


}







public class QuestionActivity extends Activity implements OnClickListener{

    private Question currentQ;
    private GamePlay currentGame;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.question);
        /**
         * Configure current game and get question
         */
        currentGame = ((ABCApplication)getApplication()).getCurrentGame();
        currentQ = currentGame.getNextQuestion();
        Button nextBtn1 = (Button) findViewById(R.id.answer1);
        nextBtn1.setOnClickListener(this);
        Button nextBtn2 = (Button) findViewById(R.id.answer2);
        nextBtn2.setOnClickListener(this);
        Button nextBtn3 = (Button) findViewById(R.id.answer3);
        nextBtn3.setOnClickListener(this);
        Button nextBtn4 = (Button) findViewById(R.id.answer4);
        nextBtn4.setOnClickListener(this);
        /**
         * Update the question and answer options..
         */
        setQuestions();

    }


    /**
     * Method to set the text for the question and answers from the current games
     * current question
     */
    private void setQuestions() {
        //set the question text from current question
        String question = Utility.capitalise(currentQ.getQuestion());
        TextView qText = (TextView) findViewById(R.id.question);
        qText.setText(question);

        //set the available options
        List<String> answers = currentQ.getQuestionOptions();
        TextView option1 = (TextView) findViewById(R.id.answer1);
        option1.setText(Utility.capitalise(answers.get(0)));

        TextView option2 = (TextView) findViewById(R.id.answer2);
        option2.setText(Utility.capitalise(answers.get(1)));

        TextView option3 = (TextView) findViewById(R.id.answer3);
        option3.setText(Utility.capitalise(answers.get(2)));

        TextView option4 = (TextView) findViewById(R.id.answer4);
        option4.setText(Utility.capitalise(answers.get(3)));

        TextView score1=(TextView) findViewById(R.id.score);
        setText score1=GamePlay.getScore();       
    }


    @Override
    public void onClick(View arg0) {
        //Log.d("Questions", "Moving to next question");
    if(!checkAnswer(arg0)) return;  

        /**
         * check if end of game
         */
        if (currentGame.isGameOver()){
            //Log.d("Questions", "End of game! lets add up the scores..");
            //Log.d("Questions", "Questions Correct: " + currentGame.getRight());
            //Log.d("Questions", "Questions Wrong: " + currentGame.getWrong());
            Intent i = new Intent(this, EndgameActivity.class);
            startActivity(i);
            finish();
        }
        else{
            Intent i = new Intent(this, QuestionActivity.class);
            startActivity(i);
            finish();
        }
    }




    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event)
    {
        switch (keyCode)
        {
        case KeyEvent.KEYCODE_BACK :
            return true;
        }

        return super.onKeyDown(keyCode, event);
    }


    /**
     * Check if a checkbox has been selected, and if it
     * has then check if its correct and update gamescore
     */
    private boolean checkAnswer(View v) {

        Button b=(Button) v;
        String answer = b.getText().toString();

            //Log.d("Questions", "Valid Checkbox selection made - check if correct");
            if (currentQ.getAnswer().equalsIgnoreCase(answer))
            {
                //Log.d("Questions", "Correct Answer!");
                currentGame.incrementScore();
            }
            else{
                //Log.d("Questions", "Incorrect Answer!");
                currentGame.decrementScore();
            }
            return true;
        }








question.xml

 <TextView
        android:id="@+id/score"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:background="@drawable/score_img"/>
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