スクラッチ カード タイプのエフェクト用に見つけたこのスクリプトを使用しています ( http://beej.us/blog/data/html-canvas-scratcher-2/から)。画像の特定の割合(たとえば70%)が「スクラッチアウト」されたら、非表示のdivを表示するには、どのコードを追加する必要がありますか。ありがとう。
**
* This file controls the page logic
*
* depends on jQuery>=1.7
*/
(function() {
/**
* Returns true if this browser supports canvas
*
* From http://diveintohtml5.info/
*/
function supportsCanvas() {
return !!document.createElement('canvas').getContext;
};
/**
* Handle scratch event on a scratcher
*/
function scratcher1Changed(ev) {
// Test every pixel. Very accurate, but might be slow on large
// canvases on underpowered devices:
//var pct = (scratcher.fullAmount() * 100)|0;
// Only test every 32nd pixel. 32x faster, but might lead to
// inaccuracy:
var pct = (this.fullAmount(32) * 100)|0;
$('#scratcher1Pct').html('' + pct + '%');
};
/**
* Reset all scratchers
*/
function onResetClicked(scratchers) {
var i;
for (i = 0; i < scratchers.length; i++) {
scratchers[i].reset();
}
return false;
};
/**
* Assuming canvas works here, do all initial page setup
*/
function initPage() {
var scratcherLoadedCount = 0;
var scratchers = [];
var i, i1;
// called each time a scratcher loads
function onScratcherLoaded(ev) {
scratcherLoadedCount++;
if (scratcherLoadedCount == scratchers.length) {
// all scratchers loaded!
// bind the reset button to reset all scratchers
$('#resetbutton').on('click', function() {
onResetClicked(scratchers);
});
// hide loading text, show instructions text
$('#loading-text').hide();
$('#inst-text').show();
}
};
// create new scratchers
var scratchers = new Array(1);
for (i = 0; i < scratchers.length; i++) {
i1 = i + 1;
scratchers[i] = new Scratcher('scratcher' + i1);
// set up this listener before calling setImages():
scratchers[i].addEventListener('imagesloaded', onScratcherLoaded);
scratchers[i].setImages('images/s' + i1 + 'bg.jpg',
'images/s' + i1 + 'fg.gif');
}
// get notifications of this scratcher changing
// (These aren't "real" event listeners; they're implemented on top
// of Scratcher.)
scratchers[0].addEventListener('reset', scratcher1Changed);
scratchers[0].addEventListener('scratch', scratcher1Changed);
// Or if you didn't want to do it every scratch (to save CPU), you
// can just do it on 'scratchesended' instead of 'scratch':
//scratchers[2].addEventListener('scratchesended', scratcher3Changed);
};
/**
* Handle page load
*/
$(function() {
if (supportsCanvas()) {
initPage();
} else {
$('#scratcher-box').hide();
$('#lamebrowser').show();
}
});
})();