「game.swf」を開く必要があります
「loadgame.swf」と呼ばれるこのswfで開く前に(ゲームのWebサイト、flashgame.com/loadgame.swfからダウンロード)
this.Chargeur = new Loader();
Security.allowDomain("*");
this._C._B.width = 1;//this part of the loading animation
this.Chargeur.contentLoaderInfo.addEventListener(Event.COMPLETE, this.Chargement_Ok);//this part of the preloader
this.Chargeur.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, this.Chargement_EnCours);//this part of the preloader
addChild(this.Chargeur);
this.Chargeur.load(new URLRequest("flashgame.com/game.swf"));
return;
public function Chargement_Ok(event:Event) : void
{
this.Chargeur.contentLoaderInfo.removeEventListener(Event.COMPLETE, this.Chargement_Ok);//this part of the preloader
this.Chargeur.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, this.Chargement_EnCours);//this part of the preloader
this.Charge = 0;//this part of the preloader
this.pregame = DisplayObject(this.Chargeur.contentLoaderInfo.content); //This is part of additional functions that I put in the game
Loader(this.pregame.getChildAt(0)).contentLoaderInfo.addEventListener(Event.COMPLETE, this.gameInserido); //This is part of additional functions that I put in the game
this.BtcPlugin.addEventListener(MouseEvent.MOUSE_DOWN, this.Funcgame); //This is part of additional functions that I put in the game
removeChild(this._C);//this part of the loading animation
return;
}// end function
この loadgame.swf を PC から直接装着してゲームにアクセスしました....現在、ゲームはそれを受け入れません。
ただし、次の方法でゲームにアクセスできます。
this.Chargeur = new Loader();
Security.allowDomain("*");
this._C._B.width = 1;//this part of the loading animation
this.Chargeur.contentLoaderInfo.addEventListener(Event.COMPLETE, this.Chargement_Ok);//this part of the preloader
this.Chargeur.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, this.Chargement_EnCours);//this part of the preloader
addChild(this.Chargeur);
this.Chargeur.load(new URLRequest("flashgame.com/loadgame.swf")); //(the online version it loads game.swf, but without the additional functions)
return;
public function Chargement_Ok(event:Event) : void
{
this.Chargeur.contentLoaderInfo.removeEventListener(Event.COMPLETE, this.Chargement_Ok);//this part of the preloader
this.Chargeur.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, this.Chargement_EnCours);//this part of the preloader
this.Charge = 0;//this part of the preloader
this.pregame = DisplayObject(this.Chargeur.contentLoaderInfo.content); //stopped working
Loader(this.pregame.getChildAt(0)).contentLoaderInfo.addEventListener(Event.COMPLETE, this.gameInserido); //stopped working
this.BtcPlugin.addEventListener(MouseEvent.MOUSE_DOWN, this.Funcgame); //stopped working
removeChild(this._C);//this part of the loading animation
return;
}// end function
「http://www.flashgame.com/loadgame.swf」にアクセスすると、「loadgame.swf」のコピーにアクセスしますが、追加機能はありません。
ええと、実際には必要です。
this.Chargeur.load(new URLRequest("flashgame.com/loadgame.swf"));
//(game.swf will be open within that swf)
this.Chargeur.contentLoaderInfo.addEventListener(Event.COMPLETE, this.Chargement_Ok);
//(Load only when Chargeur open game.swf completely)
誰かが喜んで助けてくれたら、私は感謝します...