パケット (およびバッファー) を使用する単純なサーバー/クライアント チャット アプリケーションを作成しました。メッセージには、それを binWriter に書き込み、クライアントに送信する「WriteString」を使用します。
以前にやったことがありますか?クライアントのマイク出力をパケットを介して送信し、すべてのクライアントでそれらを聞くことができるようにしたいと考えています。どうやってやるの?皆さん、何か例はありますか?
これは私のパケット クラスです。
public class Packet
{
private MemoryStream _memoryStream;
private BinaryReader _binReader;
private BinaryWriter _binWriter;
public Packet(byte[] pData)
{
_memoryStream = new MemoryStream(pData);
_binReader = new BinaryReader(_memoryStream);
}
public Packet()
{
_memoryStream = new MemoryStream();
_binWriter = new BinaryWriter(_memoryStream);
}
public Packet(byte pOpcode)
{
_memoryStream = new MemoryStream();
_binWriter = new BinaryWriter(_memoryStream);
WriteByte(pOpcode);
}
public byte[] ToArray()
{
return _memoryStream.ToArray();
}
public int Length
{
get { return (int)_memoryStream.Length; }
}
public int Position
{
get { return (int)_memoryStream.Position; }
set { _memoryStream.Position = value; }
}
public void Reset(int pPosition = 0)
{
_memoryStream.Position = pPosition;
}
public void Skip(int pAmount)
{
if (pAmount + _memoryStream.Position > Length)
throw new Exception("!!! Cannot skip more bytes than there's inside the buffer!");
_memoryStream.Position += pAmount;
}
public byte[] ReadLeftoverBytes()
{
return ReadBytes(Length - (int)_memoryStream.Position);
}
public override string ToString()
{
string ret = "";
foreach (byte b in ToArray())
{
ret += string.Format("{0:X2} ", b);
}
return ret;
}
public void WriteBytes(byte[] val) { _binWriter.Write(val); }
public void WriteByte(byte val) { _binWriter.Write(val); }
public void WriteSByte(sbyte val) { _binWriter.Write(val); }
public void WriteBool(bool val) { WriteByte(val == true ? (byte)1 : (byte)0); }
public void WriteShort(short val) { _binWriter.Write(val); }
public void WriteInt(int val) { _binWriter.Write(val); }
public void WriteLong(long val) { _binWriter.Write(val); }
public void WriteUShort(ushort val) { _binWriter.Write(val); }
public void WriteUInt(uint val) { _binWriter.Write(val); }
public void WriteULong(ulong val) { _binWriter.Write(val); }
public void WriteDouble(double val) { _binWriter.Write(val); }
public void WriteFloat(float val) { _binWriter.Write(val); }
public void WriteString(string val) { WriteShort((short)val.Length); _binWriter.Write(val.ToCharArray()); }
public void WriteString(string val, int maxlen) { var i = 0; for (; i < val.Length & i < maxlen; i++) _binWriter.Write(val[i]); for (; i < maxlen; i++) WriteByte(0); }
public void WriteMapleString(string val) { WriteShort((short)val.Length); _binWriter.Write(val.ToCharArray()); }
public void WriteHexString(string pInput)
{
pInput = pInput.Replace(" ", "");
if (pInput.Length % 2 != 0) throw new Exception("Hex String is incorrect (size)");
for (int i = 0; i < pInput.Length; i += 2)
{
WriteByte(byte.Parse(pInput.Substring(i, 2), System.Globalization.NumberStyles.HexNumber));
}
}
public byte[] ReadBytes(int pLen) { return _binReader.ReadBytes(pLen); }
public bool ReadBool() { return _binReader.ReadByte() != 0; }
public byte ReadByte() { return _binReader.ReadByte(); }
public sbyte ReadSByte() { return _binReader.ReadSByte(); }
public short ReadShort() { return _binReader.ReadInt16(); }
public int ReadInt() { return _binReader.ReadInt32(); }
public long ReadLong() { return _binReader.ReadInt64(); }
public ushort ReadUShort() { return _binReader.ReadUInt16(); }
public uint ReadUInt() { return _binReader.ReadUInt32(); }
public ulong ReadULong() { return _binReader.ReadUInt64(); }
public double ReadDouble() { return _binReader.ReadDouble(); }
public float ReadFloat() { return _binReader.ReadSingle(); }
public string ReadString(short pLen = -1) { short len = pLen == -1 ? _binReader.ReadInt16() : pLen; return new string(_binReader.ReadChars(len)); }
public void SetBytes(int pPosition, byte[] val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetByte(int pPosition, byte val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetSByte(int pPosition, sbyte val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetBool(int pPosition, bool val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); WriteByte(val == true ? (byte)1 : (byte)0); Reset(tmp); }
public void SetShort(int pPosition, short val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetInt(int pPosition, int val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetLong(int pPosition, long val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetUShort(int pPosition, ushort val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetUInt(int pPosition, uint val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
public void SetULong(int pPosition, ulong val) { int tmp = (int)_memoryStream.Position; Reset(pPosition); _binWriter.Write(val); Reset(tmp); }
}