現在、アプリケーションの IsolatedStorage に数百の画像 (数千になる可能性があります) があり、読み込み時間が途方もなく遅いです。多くの場合、アプリケーションがフリーズして失敗します。ユーザーは CameraCaptureTask を使用して写真を撮ることができ、各写真は IsolatedStorage に保存され、LongListSelector を使用してビューに表示されます。ViewBox を使用して、LongListSelector の GridCellSize を小さいサイズ (縦横比 108 に応じて最大幅または高さ) に設定しようとしましたが、IsolatedStorage からロードするときの時間または実際の画像サイズを減らすのに役立ちません。IsolatedStorage から画像のサムネイル サイズのバージョンを読み込んでビューに入力することで、読み込み/レンダリング時間を短縮する簡単な方法があるかどうか疑問に思っていました。次に、ビュー内の画像が選択されると、
MainPage.xaml
<phone:PhoneApplicationPage.Resources>
<Style x:Key="PhoneButtonBase" TargetType="ButtonBase">
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderBrush" Value="{StaticResource PhoneForegroundBrush}"/>
<Setter Property="Foreground" Value="{StaticResource PhoneForegroundBrush}"/>
<Setter Property="BorderThickness" Value="{StaticResource PhoneBorderThickness}"/>
<Setter Property="FontFamily" Value="{StaticResource PhoneFontFamilySemiBold}"/>
<Setter Property="FontSize" Value="{StaticResource PhoneFontSizeMedium}"/>
<Setter Property="Padding" Value="10,5,10,6"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ButtonBase">
<Grid Background="Transparent">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver"/>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneButtonBasePressedForegroundBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ButtonBackground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneAccentBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ButtonBackground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ButtonBackground">
<DiscreteObjectKeyFrame KeyTime="0" Value="Transparent"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="ButtonBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" CornerRadius="0" Margin="{StaticResource PhoneTouchTargetOverhang}">
<ContentControl x:Name="ContentContainer" ContentTemplate="{TemplateBinding ContentTemplate}" Content="{TemplateBinding Content}" Foreground="{TemplateBinding Foreground}" HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}" Padding="{TemplateBinding Padding}" VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="PhoneRadioButtonCheckBoxBase" BasedOn="{StaticResource PhoneButtonBase}" TargetType="ToggleButton">
<Setter Property="Background" Value="{StaticResource PhoneRadioCheckBoxBrush}"/>
<Setter Property="BorderBrush" Value="{StaticResource PhoneRadioCheckBoxBorderBrush}"/>
<Setter Property="FontSize" Value="{StaticResource PhoneFontSizeMedium}"/>
<Setter Property="FontFamily" Value="{StaticResource PhoneFontFamilyNormal}"/>
<Setter Property="HorizontalContentAlignment" Value="Left"/>
<Setter Property="VerticalContentAlignment" Value="Center"/>
<Setter Property="Padding" Value="0"/>
</Style>
<Style x:Key="RadioButtonStyle1" BasedOn="{StaticResource PhoneRadioButtonCheckBoxBase}" TargetType="RadioButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="RadioButton">
<Grid Background="Transparent">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver"/>
<VisualState x:Name="Pressed"/>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="CheckStates">
<VisualState x:Name="Checked"/>
<VisualState x:Name="Unchecked"/>
<VisualState x:Name="Indeterminate"/>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentControl x:Name="ContentContainer" ContentTemplate="{TemplateBinding ContentTemplate}" Content="{TemplateBinding Content}" Foreground="{TemplateBinding Foreground}" FontSize="{TemplateBinding FontSize}" FontFamily="{TemplateBinding FontFamily}" HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}" Padding="{TemplateBinding Padding}" VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
..
<phone:LongListSelector.ItemTemplate>
<DataTemplate>
<ContentControl HorizontalAlignment="Stretch" HorizontalContentAlignment="Left">
<ContentControl.Resources>
<Storyboard x:Name="CheckedStoryboard">
<ColorAnimation Duration="0" To="#FF1BA1E2" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" Storyboard.TargetName="brd" d:IsOptimized="True"/>
</Storyboard>
</ContentControl.Resources>
<RadioButton x:Name="radioButton" HorizontalAlignment="Stretch" Margin="0,0,0,0" GroupName="A" Background="Black" Style="{StaticResource RadioButtonStyle1}" >
<i:Interaction.Triggers>
<i:EventTrigger EventName="Click">
<eim:ControlStoryboardAction Storyboard="{StaticResource CheckedStoryboard}"/>
</i:EventTrigger>
<i:EventTrigger EventName="Unchecked">
<eim:ControlStoryboardAction ControlStoryboardOption="Stop" Storyboard="{StaticResource CheckedStoryboard}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
<Border x:Name="MyBorder" Background="Transparent">
<Border x:Name="brd" CornerRadius="10" Width="Auto" BorderThickness="3" BorderBrush="Transparent">
<toolkit:ContextMenuService.ContextMenu>
<toolkit:ContextMenu x:Name="imgListContextMenu" Background="{StaticResource PhoneChromeBrush}"> <toolkit:MenuItem Foreground="{StaticResource PhoneForegroundBrush}" Header="{Binding Path=LocalizedResources.MainPage_ContextMenu_Delete, Source={StaticResource LocalizedStrings}}" Click="deleteContextMenuItem_Click"/>
</toolkit:ContextMenu>
</toolkit:ContextMenuService.ContextMenu>
<Viewbox Width="108" Height="108">
<Image x:Name="recentImage" Source="{Binding Source}" Margin="6,6" Width="108"/>
</Viewbox>
</Border>
</Border>
</RadioButton>
</ContentControl>
</DataTemplate>
</phone:LongListSelector.ItemTemplate>
</phone:LongListSelector>
MainPage.xaml.cs
protected override void OnNavigatedTo(NavigationEventArgs e)
{
if (Settings.AscendingSort.Value)
{
App.PictureList.Pictures = new ObservableCollection<Models.Picture>(App.PictureList.Pictures.OrderBy(x => x.DateTaken));
Recent.ItemsSource = App.PictureList.Pictures;
}
else
{
App.PictureList.Pictures = new ObservableCollection<Models.Picture>(App.PictureList.Pictures.OrderByDescending(x => x.DateTaken));
Recent.ItemsSource = App.PictureList.Pictures;
}
}
...
private void cameraTask_Completed(object sender, PhotoResult e)
{
if (e.TaskResult == TaskResult.OK)
{
var capturedPicture = new CapturedPicture(e.OriginalFileName, stream);
}
}
private void recent_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
var item = (sender as LongListSelector).SelectedItem;
if (item == null)
return;
capturedPicture = null;
//Get picture
capturedPicture = (sender as LongListSelector).SelectedItem as CapturedPicture;
if (capturedPicture != null)
{
fileName = capturedPicture.FileName;
}
}
App.xaml.cs
public static PictureRepository PictureList
{
get
{
return PictureRepository.Instance;
}
}
PictureRepository.cs
#region Constants
public const string IsolatedStoragePath = "Pictures";
#endregion
#region Fields
private ObservableCollection<Picture> _pictures = new ObservableCollection<Picture>();
#endregion
#region Properties
public ObservableCollection<Picture> Pictures
{
get { return _pictures; }
set{ pictures = value; }
}
#endregion
#region Singleton Pattern
private PictureRepository()
{
LoadAllPicturesFromIsolatedStorage();
}
public static readonly PictureRepository Instance = new PictureRepository();
#endregion
/// <summary>
/// Saves to local storage
/// This method gets two parameters: the captured picture instance and the name of the pictures folder in the isolated storage
/// </summary>
/// <param name="capturedPicture"></param>
/// <param name="directory"></param>
public void SaveToLocalStorage(CapturedPicture capturedPicture, string directory)
{
//call IsolatedStorageFile.GetUserStoreForApplication to get an isolated storage file
var isoFile = IsolatedStorageFile.GetUserStoreForApplication();
//Call the IsolatedStorageFile.EnsureDirectory extension method located in the Common IsolatedStorageFileExtensions class to confirm that the pictures folder exists.
isoFile.EnsureDirectory(directory);
//Combine the pictures folder and captured picture file name and use this path to create a new file
string filePath = Path.Combine(directory, capturedPicture.FileName);
using (var fileStream = isoFile.CreateFile(filePath))
{
using (var writer = new BinaryWriter(fileStream))
{
capturedPicture.Serialize(writer);
}
}
}
/// <summary>
/// To load all saved pictures and add them to the pictures list page
/// </summary>
public CapturedPicture LoadFromLocalStorage(string fileName, string directory)
{
//To open the file, add a call to the IsolatedStorageFile.GetUserStoreForApplication
var isoFile = IsolatedStorageFile.GetUserStoreForApplication();
//Combine the directory and file name
string filePath = Path.Combine(directory, fileName);
//use the path to open the picture file from the isolated storage by using the IsolatedStorageFile.OpenFile method
using (var fileStream = isoFile.OpenFile(filePath, FileMode.Open, FileAccess.Read))
{
//create a BinaryReader instance for deserializing the CapturedPicture instance
using (var reader = new BinaryReader(fileStream))
{
var capturedPicture = new CapturedPicture();
//create a new instance of the type CapturedPicture called CapturedPicture.Deserialize to deserialize the captured picture and return it
capturedPicture.Deserialize(reader);
return capturedPicture;
}
}
}
/// <summary>
/// To load all the pictures at start time
/// </summary>
private void LoadAllPicturesFromIsolatedStorage()
{
//add call to the IsolatedStorageFile.GetUserStoreForApplication to open an isolated storage file
var isoFile = IsolatedStorageFile.GetUserStoreForApplication();
//Call the IsolatedStorageFile.EnsureDirectory extension method located in the Common IsolatedStorageFileExtensions class to confirm that the pictures folder exists
isoFile.EnsureDirectory(IsolatedStoragePath);
//Call the IsolatedStorageFile.GetFileNames using the pictures directory and *.jpg as a filter to get all saved pictures
var pictureFiles = isoFile.GetFileNames(Path.Combine(IsolatedStoragePath, "*.jpg"));
//var pictureFiles = isoFile.GetFileNames(Path.Combine(IsolatedStoragePath, ""));
//Iterate through all the picture files in the list and load each using the LoadFromLocalStorage you created earlier
foreach (var pictureFile in pictureFiles)
{
var picture = LoadFromLocalStorage(pictureFile, IsolatedStoragePath);
_pictures.Add(picture);
}
}
LoadAllPicturesFromIsolatedStorage
は、IsolatedStorage からの画像が読み込まれている場所です。読み込み/レンダリング時間を短縮するために、画像サイズを最大幅または高さ 108 に縮小するための最良かつ最も効率的な方法は何でしょうか? そして、これはそもそもこれを行うための最良の方法ですか?ヘルプ、提案、または考えをいただければ幸いです。
編集: CapturedPicture.cs、Picture.cs を追加
CapturedPicture.cs
[DataContract]
public class CapturedPicture : Picture
{
[DataMember]
public byte[] ImageBytes
{
get;
set;
}
[DataMember]
public string FileName
{
get;
set;
}
protected override BitmapSource CreateBitmapSource()
{
BitmapSource source = null;
if (ImageBytes != null)
{
using (var stream = new MemoryStream(ImageBytes))
{
source = PictureDecoder.DecodeJpeg(stream);
//source = PictureDecoder.DecodeJpeg(stream, 500, 500);
}
}
return source;
}
public CapturedPicture()
{
}
public CapturedPicture(string capturedFileName, Stream capturedImageStream)
{
ImageBytes = ReadImageBytes(capturedImageStream);
//DateTaken = DateTime.Now.ToLongDateString();
//DateTaken = DateTime.Now.ToString();
//DateTaken = DateTime.Now.ToString("o");
DateTaken = DateTime.UtcNow;
FileName = System.IO.Path.GetFileName(capturedFileName);
}
private byte[] ReadImageBytes(Stream imageStream)
{
byte[] imageBytes = new byte[imageStream.Length];
imageStream.Read(imageBytes, 0, imageBytes.Length);
return imageBytes;
}
public override void Serialize(BinaryWriter writer)
{
base.Serialize(writer);
writer.Write(ImageBytes.Length);
writer.Write(ImageBytes);
writer.Write(FileName);//writer.WriteString(FileName);
}
public override void Deserialize(BinaryReader reader)
{
base.Deserialize(reader);
int bytesCount = reader.ReadInt32();
ImageBytes = reader.ReadBytes(bytesCount);
FileName = reader.ReadString();
}
Picture.cs
[DataMember]
public string Address
{
get { return GetValue(() => Address); }
set { SetValue(() => Address, value); }
}
[DataMember]
public string Note
{
get { return GetValue(() => Note); }
set { SetValue(() => Note, value); }
}
[DataMember]
public DateTime DateTaken
{
get { return GetValue(() => DateTaken); }
set { SetValue(() => DateTaken, value); }
}
[IgnoreDataMember]
public BitmapSource Source
{
get
{
return CreateBitmapSource();
}
}
protected abstract BitmapSource CreateBitmapSource();
//In the Serialize method, store the Position, Address, Note, and DateTaken properties
public virtual void Serialize(BinaryWriter writer)
{
writer.Write(DateTaken.ToString()); //writer.WriteString(DateTaken);
}
//In the Deserialize method, read the data in the same order you’ve written it
public virtual void Deserialize(BinaryReader reader)
{
DateTaken = DateTime.Parse(reader.ReadString());
}