6

プログラムの OpenGL 出力をストリーミングする rtsp サーバーを作成しようとしています。How to write a Live555 FramedSource to allow me to stream H.264 live を見ましたが、ストリームをユニキャストにする必要があります。そこで、testOnDemandRTSPServer を調べました。同じコードを使用すると失敗します。私の理解では、h264 フレームを格納するメモリを提供して、OnDemandServer がオンデマンドで読み取ることができるようにする必要があります。

H264VideoStreamServerMediaSubsession.cpp

H264VideoStreamServerMediaSubsession*
H264VideoStreamServerMediaSubsession::createNew(UsageEnvironment& env,
                          Boolean reuseFirstSource) {
  return new H264VideoStreamServerMediaSubsession(env, reuseFirstSource);
}

H264VideoStreamServerMediaSubsession::H264VideoStreamServerMediaSubsession(UsageEnvironment& env, Boolean reuseFirstSource)
  : OnDemandServerMediaSubsession(env, reuseFirstSource), fAuxSDPLine(NULL), fDoneFlag(0), fDummyRTPSink(NULL) {
}

H264VideoStreamServerMediaSubsession::~H264VideoStreamServerMediaSubsession() {
  delete[] fAuxSDPLine;
}

static void afterPlayingDummy(void* clientData) {
  H264VideoStreamServerMediaSubsession* subsess = (H264VideoStreamServerMediaSubsession*)clientData;
  subsess->afterPlayingDummy1();
}

void H264VideoStreamServerMediaSubsession::afterPlayingDummy1() {
  // Unschedule any pending 'checking' task:
  envir().taskScheduler().unscheduleDelayedTask(nextTask());
  // Signal the event loop that we're done:
  setDoneFlag();
}

static void checkForAuxSDPLine(void* clientData) {
  H264VideoStreamServerMediaSubsession* subsess = (H264VideoStreamServerMediaSubsession*)clientData;
  subsess->checkForAuxSDPLine1();
}

void H264VideoStreamServerMediaSubsession::checkForAuxSDPLine1() {
  char const* dasl;

  if (fAuxSDPLine != NULL) {
    // Signal the event loop that we're done:
    setDoneFlag();
  } else if (fDummyRTPSink != NULL && (dasl = fDummyRTPSink->auxSDPLine()) != NULL) {
    fAuxSDPLine = strDup(dasl);
    fDummyRTPSink = NULL;

    // Signal the event loop that we're done:
    setDoneFlag();
  } else {
    // try again after a brief delay:
    int uSecsToDelay = 100000; // 100 ms
    nextTask() = envir().taskScheduler().scheduleDelayedTask(uSecsToDelay,
                  (TaskFunc*)checkForAuxSDPLine, this);
  }
}

char const* H264VideoStreamServerMediaSubsession::getAuxSDPLine(RTPSink* rtpSink, FramedSource* inputSource) {
  if (fAuxSDPLine != NULL) return fAuxSDPLine; // it's already been set up (for a previous client)

  if (fDummyRTPSink == NULL) { // we're not already setting it up for another, concurrent stream
    // Note: For H264 video files, the 'config' information ("profile-level-id" and "sprop-parameter-sets") isn't known
    // until we start reading the file.  This means that "rtpSink"s "auxSDPLine()" will be NULL initially,
    // and we need to start reading data from our file until this changes.
    fDummyRTPSink = rtpSink;

    // Start reading the file:
    fDummyRTPSink->startPlaying(*inputSource, afterPlayingDummy, this);

    // Check whether the sink's 'auxSDPLine()' is ready:
    checkForAuxSDPLine(this);
  }

  envir().taskScheduler().doEventLoop(&fDoneFlag);

  return fAuxSDPLine;
}

FramedSource* H264VideoStreamServerMediaSubsession::createNewStreamSource(unsigned /*clientSessionId*/, unsigned& estBitrate) {
  estBitrate = 500; // kb
  megamol::remotecontrol::View3D_MRC *parent = (megamol::remotecontrol::View3D_MRC*)this->parent;
  return H264VideoStreamFramer::createNew(envir(), parent->h264FramedSource);
}

RTPSink* H264VideoStreamServerMediaSubsession::createNewRTPSink(Groupsock* rtpGroupsock, unsigned char rtpPayloadTypeIfDynamic, FramedSource* /*inputSource*/) {
  return H264VideoRTPSink::createNew(envir(), rtpGroupsock, rtpPayloadTypeIfDynamic);
}

FramedSource.cpp

H264FramedSource* H264FramedSource::createNew(UsageEnvironment& env,
                                          unsigned preferredFrameSize,
                                          unsigned playTimePerFrame)
{
    return new H264FramedSource(env, preferredFrameSize, playTimePerFrame);
}

H264FramedSource::H264FramedSource(UsageEnvironment& env,
                               unsigned preferredFrameSize,
                               unsigned playTimePerFrame)
    : FramedSource(env),
    fPreferredFrameSize(fMaxSize),
    fPlayTimePerFrame(playTimePerFrame),
    fLastPlayTime(0),
    fCurIndex(0)
{

    x264_param_default_preset(&param, "veryfast", "zerolatency");
    param.i_threads = 1;
    param.i_width = 1024;
    param.i_height = 768;
    param.i_fps_num = 30;
    param.i_fps_den = 1;
    // Intra refres:
    param.i_keyint_max = 60;
    param.b_intra_refresh = 1;
    //Rate control:
    param.rc.i_rc_method = X264_RC_CRF;
    param.rc.f_rf_constant = 25;
    param.rc.f_rf_constant_max = 35;
    param.i_sps_id = 7;
    //For streaming:
    param.b_repeat_headers = 1;
    param.b_annexb = 1;
    x264_param_apply_profile(&param, "baseline");

    param.i_log_level = X264_LOG_ERROR;

    encoder = x264_encoder_open(&param);
    pic_in.i_type            = X264_TYPE_AUTO;
    pic_in.i_qpplus1         = 0;
    pic_in.img.i_csp         = X264_CSP_I420;
    pic_in.img.i_plane       = 3;


    x264_picture_alloc(&pic_in, X264_CSP_I420, 1024, 768);

    convertCtx = sws_getContext(1024, 768, PIX_FMT_RGBA, 1024, 768, PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
    eventTriggerId = envir().taskScheduler().createEventTrigger(deliverFrame0);
}

H264FramedSource::~H264FramedSource()
{
    envir().taskScheduler().deleteEventTrigger(eventTriggerId);
    eventTriggerId = 0;
}

void H264FramedSource::AddToBuffer(uint8_t* buf, int surfaceSizeInBytes)
{
    uint8_t* surfaceData = (new uint8_t[surfaceSizeInBytes]);

    memcpy(surfaceData, buf, surfaceSizeInBytes);

    int srcstride = 1024*4;
    sws_scale(convertCtx, &surfaceData, &srcstride,0, 768, pic_in.img.plane, pic_in.img.i_stride);
    x264_nal_t* nals = NULL;
    int i_nals = 0;
    int frame_size = -1;


    frame_size = x264_encoder_encode(encoder, &nals, &i_nals, &pic_in, &pic_out);

    static bool finished = false;

    if (frame_size >= 0)
    {
    static bool alreadydone = false;
    if(!alreadydone)
    {

        x264_encoder_headers(encoder, &nals, &i_nals);
        alreadydone = true;
    }
    for(int i = 0; i < i_nals; ++i)
    {
        m_queue.push(nals[i]);
    }
    }
    delete [] surfaceData;
    surfaceData = nullptr;

    envir().taskScheduler().triggerEvent(eventTriggerId, this);
}

void H264FramedSource::doGetNextFrame()
{
    deliverFrame();
}

void H264FramedSource::deliverFrame0(void* clientData)
{
    ((H264FramedSource*)clientData)->deliverFrame();
}

void H264FramedSource::deliverFrame()
{
    x264_nal_t nalToDeliver;

    if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) {
    if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {
        // This is the first frame, so use the current time:
        gettimeofday(&fPresentationTime, NULL);
    } else {
        // Increment by the play time of the previous data:
        unsigned uSeconds   = fPresentationTime.tv_usec + fLastPlayTime;
        fPresentationTime.tv_sec += uSeconds/1000000;
        fPresentationTime.tv_usec = uSeconds%1000000;
    }

    // Remember the play time of this data:
    fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize;
    fDurationInMicroseconds = fLastPlayTime;
    } else {
    // We don't know a specific play time duration for this data,
    // so just record the current time as being the 'presentation time':
    gettimeofday(&fPresentationTime, NULL);
    }

    if(!m_queue.empty())
    {
    m_queue.wait_and_pop(nalToDeliver);

    uint8_t* newFrameDataStart = (uint8_t*)0xD15EA5E;

    newFrameDataStart = (uint8_t*)(nalToDeliver.p_payload);
    unsigned newFrameSize = nalToDeliver.i_payload;

    // Deliver the data here:
    if (newFrameSize > fMaxSize) {
        fFrameSize = fMaxSize;
        fNumTruncatedBytes = newFrameSize - fMaxSize;
    }
    else {
        fFrameSize = newFrameSize;
    }

    memcpy(fTo, nalToDeliver.p_payload, nalToDeliver.i_payload);

    FramedSource::afterGetting(this);
    }
}

RTSP-Server Therad の関連部分

  RTSPServer* rtspServer = RTSPServer::createNew(*(parent->env), 8554, NULL);
  if (rtspServer == NULL) {
    *(parent->env) << "Failed to create RTSP server: " << (parent->env)->getResultMsg() << "\n";
    exit(1);
  }
  char const* streamName = "Stream";
  parent->h264FramedSource = H264FramedSource::createNew(*(parent->env), 0, 0);
  H264VideoStreamServerMediaSubsession *h264VideoStreamServerMediaSubsession = H264VideoStreamServerMediaSubsession::createNew(*(parent->env), true);
  h264VideoStreamServerMediaSubsession->parent = parent;
  sms->addSubsession(h264VideoStreamServerMediaSubsession);
  rtspServer->addServerMediaSession(sms);

  parent->env->taskScheduler().doEventLoop(); // does not return

接続が確立されると、レンダリング ループが呼び出されます

h264FramedSource->AddToBuffer(videoData, 1024*768*4);
4

1 に答える 1

15

最初に行う必要があるのは、x264 Encoder の周りにラッパーを作成することです。これを使用して、適切なインターフェイスで RGB データをエンコードできます。次のクラスでは、その方法について説明します。このクラスを使用して、opencv キャプチャから取得した RAW BGR フレームをエンコードしました。

x264Encoder.h

#ifdef __cplusplus
#define __STDINT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#include <iostream>
#include <concurrent_queue.h>
#include "opencv2\opencv.hpp"
#include <queue>
#include <stdint.h>
extern "C" {
#include "x264\x264.h"
}

class x264Encoder
{
public:
    x264Encoder(void);
    ~x264Encoder(void);

public:
    void initilize();
    void unInitilize();
    void encodeFrame(cv::Mat& image);
    bool isNalsAvailableInOutputQueue();
    x264_nal_t getNalUnit();
private:
    // Use this context to convert your BGR Image to YUV image since x264 do not support RGB input
    SwsContext* convertContext;
    std::queue<x264_nal_t> outputQueue;
    x264_param_t parameters;
    x264_picture_t picture_in,picture_out;
    x264_t* encoder;
};

x264Encoder.cpp

#include "x264Encoder.h"


x264Encoder::x264Encoder(void)
{

}


x264Encoder::~x264Encoder(void)
{

}

void x264Encoder::initilize()
{
    x264_param_default_preset(&parameters, "veryfast", "zerolatency");
    parameters.i_log_level = X264_LOG_INFO;
    parameters.i_threads = 1;
    parameters.i_width = 640;
    parameters.i_height = 480;
    parameters.i_fps_num = 25;
    parameters.i_fps_den = 1;
    parameters.i_keyint_max = 25;
    parameters.b_intra_refresh = 1;
    parameters.rc.i_rc_method = X264_RC_CRF;
    parameters.rc.i_vbv_buffer_size = 1000000;
    parameters.rc.i_vbv_max_bitrate = 90000;
    parameters.rc.f_rf_constant = 25;
    parameters.rc.f_rf_constant_max = 35;
    parameters.i_sps_id = 7;
    // the following two value you should keep 1
    parameters.b_repeat_headers = 1;    // to get header before every I-Frame
    parameters.b_annexb = 1; // put start code in front of nal. we will remove start code later
    x264_param_apply_profile(&parameters, "baseline");

    encoder = x264_encoder_open(&parameters);
    x264_picture_alloc(&picture_in, X264_CSP_I420, parameters.i_width, parameters.i_height);
    picture_in.i_type = X264_TYPE_AUTO;
    picture_in.img.i_csp = X264_CSP_I420;
    // i have initilized my color space converter for BGR24 to YUV420 because my opencv video capture gives BGR24 image. You can initilize according to your input pixelFormat
    convertContext = sws_getContext(parameters.i_width,parameters.i_height, PIX_FMT_BGR24, parameters.i_width,parameters.i_height,PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
}

void x264Encoder::unInitilize()
{
    x264_encoder_close(encoder);
    sws_freeContext(convertContext);
}

void x264Encoder::encodeFrame(cv::Mat& image)
{
    int srcStride = parameters.i_width * 3;
    sws_scale(convertContext, &(image.data), &srcStride, 0, parameters.i_height, picture_in.img.plane, picture_in.img.i_stride);
    x264_nal_t* nals ;
    int i_nals = 0;
    int frameSize = -1;

    frameSize = x264_encoder_encode(encoder, &nals, &i_nals, &picture_in, &picture_out);
    if(frameSize > 0)
    {
        for(int i = 0; i< i_nals; i++)
        {
            outputQueue.push(nals[i]);
        }
    }
}

bool x264Encoder::isNalsAvailableInOutputQueue()
{
    if(outputQueue.empty() == true)
    {
        return false;
    }
    else
    {
        return true;
    }
}

x264_nal_t x264Encoder::getNalUnit()
{
    x264_nal_t nal;
    nal = outputQueue.front();
    outputQueue.pop();
    return nal;
}

これで、BGR 画像を取得してエンコードするエンコーダーができました。私のエンコーダーはフレームをエンコードし、Live555 によってストリーミングされる出力キューにすべての出力ナルを入れます。ライブ ビデオ ソースを実装するには、(OnDemandServerMediaSubsession のサブクラスと別の FramedSource のサブクラス) のサブクラスとなる 2 つのクラスを作成する必要があります。どちらも live555 メディア ライブラリがあります。このクラスは複数のクライアントにもデータを提供します。
これら 2 つのクラスのサブクラスを作成するには、次のクラスを参照できます。

H264LiveServerMediaSession.h (OnDemandServerMediaSubsession のサブクラス)

#include "liveMedia.hh"
#include "OnDemandServerMediaSubsession.hh"
#include "LiveSourceWithx264.h"

class H264LiveServerMediaSession:public OnDemandServerMediaSubsession
{
public:
    static H264LiveServerMediaSession* createNew(UsageEnvironment& env, bool reuseFirstSource);
    void checkForAuxSDPLine1();
    void afterPlayingDummy1();
protected:
    H264LiveServerMediaSession(UsageEnvironment& env, bool reuseFirstSource);
    virtual ~H264LiveServerMediaSession(void);
    void setDoneFlag() { fDoneFlag = ~0; }
protected:
    virtual char const* getAuxSDPLine(RTPSink* rtpSink, FramedSource* inputSource);
    virtual FramedSource* createNewStreamSource(unsigned clientSessionId, unsigned& estBitrate);
    virtual RTPSink* createNewRTPSink(Groupsock* rtpGroupsock, unsigned char rtpPayloadTypeIfDynamic, FramedSource* inputSource);
private:
    char* fAuxSDPLine;
    char fDoneFlag;
    RTPSink* fDummySink;
};  

H264LiveServerMediaSession.cpp

#include "H264LiveServerMediaSession.h"


H264LiveServerMediaSession* H264LiveServerMediaSession::createNew(UsageEnvironment& env, bool reuseFirstSource)
{
    return new H264LiveServerMediaSession(env, reuseFirstSource);
}

H264LiveServerMediaSession::H264LiveServerMediaSession(UsageEnvironment& env, bool reuseFirstSource):OnDemandServerMediaSubsession(env,reuseFirstSource),fAuxSDPLine(NULL), fDoneFlag(0), fDummySink(NULL)
{

}


H264LiveServerMediaSession::~H264LiveServerMediaSession(void)
{
    delete[] fAuxSDPLine;
}


static void afterPlayingDummy(void* clientData)
{
    H264LiveServerMediaSession *session = (H264LiveServerMediaSession*)clientData;
    session->afterPlayingDummy1();
}

void H264LiveServerMediaSession::afterPlayingDummy1()
{
    envir().taskScheduler().unscheduleDelayedTask(nextTask());
    setDoneFlag();
}

static void checkForAuxSDPLine(void* clientData)
{
    H264LiveServerMediaSession* session = (H264LiveServerMediaSession*)clientData;
    session->checkForAuxSDPLine1();
}

void H264LiveServerMediaSession::checkForAuxSDPLine1()
{
    char const* dasl;
    if(fAuxSDPLine != NULL)
    {
        setDoneFlag();
    }
    else if(fDummySink != NULL && (dasl = fDummySink->auxSDPLine()) != NULL)
    {
        fAuxSDPLine = strDup(dasl);
        fDummySink = NULL;
        setDoneFlag();
    }
    else
    {
        int uSecsDelay = 100000;
        nextTask() = envir().taskScheduler().scheduleDelayedTask(uSecsDelay, (TaskFunc*)checkForAuxSDPLine, this);
    }
}

char const* H264LiveServerMediaSession::getAuxSDPLine(RTPSink* rtpSink, FramedSource* inputSource)
{
    if(fAuxSDPLine != NULL) return fAuxSDPLine;
    if(fDummySink == NULL)
    {
        fDummySink = rtpSink;
        fDummySink->startPlaying(*inputSource, afterPlayingDummy, this);
        checkForAuxSDPLine(this);
    }

    envir().taskScheduler().doEventLoop(&fDoneFlag);
    return fAuxSDPLine;
}

FramedSource* H264LiveServerMediaSession::createNewStreamSource(unsigned clientSessionID, unsigned& estBitRate)
{
    // Based on encoder configuration i kept it 90000
    estBitRate = 90000;
    LiveSourceWithx264 *source = LiveSourceWithx264::createNew(envir());
    // are you trying to keep the reference of the source somewhere? you shouldn't.  
    // Live555 will create and delete this class object many times. if you store it somewhere  
    // you will get memory access violation. instead you should configure you source to always read from your data source
    return H264VideoStreamDiscreteFramer::createNew(envir(),source);
}

RTPSink* H264LiveServerMediaSession::createNewRTPSink(Groupsock* rtpGroupsock, unsigned char rtpPayloadTypeIfDynamic, FramedSource* inputSource)
{
    return H264VideoRTPSink::createNew(envir(), rtpGroupsock, rtpPayloadTypeIfDynamic);
}  

ここで、LiveMedia にある FramedSource クラスをサブクラス化する必要があります。モデルについては、live555 ライブラリの DeviceSource.cpp を参照できます。以下は、私がそれをどのように行ったかを示しています。
LiveSourceWithx264.h

#include <queue>
#include "x264Encoder.h"
#include "opencv2\opencv.hpp"

class LiveSourceWithx264:public FramedSource
{
public:
    static LiveSourceWithx264* createNew(UsageEnvironment& env);
    static EventTriggerId eventTriggerId;
protected:
    LiveSourceWithx264(UsageEnvironment& env);
    virtual ~LiveSourceWithx264(void);
private:
    virtual void doGetNextFrame();
    static void deliverFrame0(void* clientData);
    void deliverFrame();
    void encodeNewFrame();
    static unsigned referenceCount;
    std::queue<x264_nal_t> nalQueue;
    timeval currentTime;
    // videoCaptureDevice is my BGR data source. You can have according to your need
    cv::VideoCapture videoCaptureDevice;
    cv::Mat rawImage;
    // Remember the x264 encoder wrapper we wrote in the start
    x264Encoder *encoder;
}; 

LiveSourceWithx264.cpp

#include "LiveSourceWithx264.h"


LiveSourceWithx264* LiveSourceWithx264::createNew(UsageEnvironment& env)
{
    return new LiveSourceWithx264(env);
}

EventTriggerId LiveSourceWithx264::eventTriggerId = 0;

unsigned LiveSourceWithx264::referenceCount = 0;

LiveSourceWithx264::LiveSourceWithx264(UsageEnvironment& env):FramedSource(env)
{
    if(referenceCount == 0)
    {

    }
    ++referenceCount;
    videoCaptureDevice.open(0);
    encoder = new x264Encoder();
    encoder->initilize();
    if(eventTriggerId == 0)
    {
        eventTriggerId = envir().taskScheduler().createEventTrigger(deliverFrame0);
    }
}


LiveSourceWithx264::~LiveSourceWithx264(void)
{
    --referenceCount;
    videoCaptureDevice.release();
    encoder->unInitilize();
    envir().taskScheduler().deleteEventTrigger(eventTriggerId);
    eventTriggerId = 0;
}

void LiveSourceWithx264::encodeNewFrame()
{
        rawImage.data = NULL;
        while(rawImage.data == NULL)
        {
            videoCaptureDevice >> rawImage;
            cv::waitKey(100);
        }
        // Got new image to stream
        assert(rawImage.data != NULL);
        encoder->encodeFrame(rawImage);
        // Take all nals from encoder output queue to our input queue
        while(encoder->isNalsAvailableInOutputQueue() == true)
        {
            x264_nal_t nal = encoder->getNalUnit();
            nalQueue.push(nal);
        }
}

void LiveSourceWithx264::deliverFrame0(void* clientData)
{
    ((LiveSourceWithx264*)clientData)->deliverFrame();
}

void LiveSourceWithx264::doGetNextFrame()
{
    if(nalQueue.empty() == true)
    {
        encodeNewFrame();
        gettimeofday(&currentTime,NULL);
        deliverFrame();
    }
    else
    {
        deliverFrame();
    }
}

void LiveSourceWithx264::deliverFrame()
{
    if(!isCurrentlyAwaitingData()) return;
    x264_nal_t nal = nalQueue.front();
    nalQueue.pop();
    assert(nal.p_payload != NULL);
    // You need to remove the start code which is there in front of every nal unit.  
    // the start code might be 0x00000001 or 0x000001. so detect it and remove it. pass remaining data to live555    
    int trancate = 0;
    if (nal.i_payload >= 4 && nal.p_payload[0] == 0 && nal.p_payload[1] == 0 && nal.p_payload[2] == 0 && nal.p_payload[3] == 1 )
    {
        trancate = 4;
    }
    else
    {
        if(nal.i_payload >= 3 && nal.p_payload[0] == 0 && nal.p_payload[1] == 0 && nal.p_payload[2] == 1 )
        {
            trancate = 3;
        }
    }

    if(nal.i_payload-trancate > fMaxSize)
    {
        fFrameSize = fMaxSize;
        fNumTruncatedBytes = nal.i_payload-trancate - fMaxSize;
    }
    else
    {
        fFrameSize = nal.i_payload-trancate;
    }
    fPresentationTime = currentTime;
    memmove(fTo,nal.p_payload+trancate,fFrameSize);
    FramedSource::afterGetting(this);
}  

これで、クラスの実装は完了です。ストリーミングのセットアップを行うには、testOnDemandRTSPServer.cpp サンプルと同じ手順に従います。これが私がセットアップを行った私のメインです

#include <iostream>
#include <liveMedia.hh>
#include <BasicUsageEnvironment.hh>
#include <GroupsockHelper.hh>
#include "H264LiveServerMediaSession.h"
#include "opencv2\opencv.hpp"
#include "x264Encoder.h" 
int main(int argc, char* argv[])
{
    TaskScheduler* taskSchedular = BasicTaskScheduler::createNew();
    BasicUsageEnvironment* usageEnvironment = BasicUsageEnvironment::createNew(*taskSchedular);
    RTSPServer* rtspServer = RTSPServer::createNew(*usageEnvironment, 8554, NULL);
    if(rtspServer == NULL)
    {
        *usageEnvironment << "Failed to create rtsp server ::" << usageEnvironment->getResultMsg() <<"\n";
        exit(1);
    }

    std::string streamName = "usb1";
    ServerMediaSession* sms = ServerMediaSession::createNew(*usageEnvironment, streamName.c_str(), streamName.c_str(), "Live H264 Stream");
    H264LiveServerMediaSession *liveSubSession = H264LiveServerMediaSession::createNew(*usageEnvironment, true);
    sms->addSubsession(liveSubSession);
    rtspServer->addServerMediaSession(sms);
    char* url = rtspServer->rtspURL(sms);
    *usageEnvironment << "Play the stream using url "<<url << "\n";
    delete[] url;
    taskSchedular->doEventLoop();
    return 0;
}

あなたの LiveSource の URL があります。USBカメラ用に持っていました:)

于 2014-01-28T17:36:11.603 に答える