これは私が使用したコードです。
import pygame, sys
from pygame.locals import *
pygame.init()
def game():
width, height = 1000, 600
screen = pygame.display.set_mode((width,height))
pygame.display.set_caption('My game far now :P') #This command allows you make a title.
background=pygame.image.load('AE.jpg')
background = pygame.transform.scale(background, (width,height))
screen.blit(background, (0,0))
#Load target image and player
player = pygame.image.load('little.png')
player = pygame.transform.scale(player, (40,40))
px,py = width/2,height/2
screen.blit(player, (px,py))
movex = movey = 0
#Running of the game loop
while True:
screen.blit(background, (0,0))
#screen.blit(target,targetpos)
screen.blit(player, (px,py))
pygame.display.update()
#keyboard an/or mouse movements
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
elif event.type == pygame.KEYDOWN:
if event.key == K_RIGHT:
movex = 2
if event.key == K_LEFT:
movex = -2
if event.key == K_UP:
movey = -2
if event.key == K_DOWN:
movey = 2
elif event.type == pygame.KEYUP:
if event.key == K_RIGHT:
movex = 0
if event.key == K_LEFT:
movex = 0
if event.key == K_UP:
movey = 0
if event.key == K_DOWN:
movey = 0
px = px + movex
py = py + movey
#Python 's way of running the main routine
if __name__=='__main__':
game()
プログラムを実行すると、すべてが正しく開始され、画面が開き、背景とプレーヤーが画面の中央にスポーンしますが、移動しようとしてもエラーは発生しません。
私が得ることができるどんな助けにも感謝します:)
時間を割いて助けてくれてありがとう。