ctrl+ space+を押しているユーザーをどのようにキャプチャしますspaceか?
このコードでctrl+のテストに成功しました:space
RegisterHotKey(0, 1, MOD_CONTROL, VK_SPACE);
キーを押しながらGetAsyncKeyState(VK_CONTROL)
キャプチャするために使用します。CTRLspace
if (GetAsyncKeyState(VK_CONTROL) !=0 && key == VK_SPACE )
{
MessageBox(NULL, "CTRL-SPACE was pressed\nDo something in here",
"H O T K E Y", MB_OK);
CTRL_key=0;
}
CTRL-SPACE をキャプチャする完全なコード:
#define _WIN32_WINNT 0x0400
#pragma comment( lib, "user32.lib" )
#include <windows.h>
#include <stdio.h>
HHOOK hKeyboardHook;
__declspec(dllexport) LRESULT CALLBACK KeyboardEvent (int nCode, WPARAM wParam, LPARAM lParam)
{
DWORD SHIFT_key=0;
DWORD CTRL_key=0;
DWORD ALT_key=0;
if ((nCode == HC_ACTION) && ((wParam == WM_SYSKEYDOWN) || (wParam == WM_KEYDOWN)))
{
KBDLLHOOKSTRUCT hooked_key = *((KBDLLHOOKSTRUCT*)lParam);
DWORD dwMsg = 1;
dwMsg += hooked_key.scanCode << 16;
dwMsg += hooked_key.flags << 24;
char lpszKeyName[1024] = {0};
lpszKeyName[0] = '[';
int i = GetKeyNameText(dwMsg, (lpszKeyName+1),0xFF) + 1;
lpszKeyName[i] = ']';
int key = hooked_key.vkCode;
SHIFT_key = GetAsyncKeyState(VK_SHIFT);
CTRL_key = GetAsyncKeyState(VK_CONTROL);
ALT_key = GetAsyncKeyState(VK_MENU);
if (GetAsyncKeyState(VK_CONTROL) !=0 && key == VK_SPACE )
{
MessageBox(NULL, "CTRL-SPACE was pressed\nDo something in here", "H O T K E Y", MB_OK);
CTRL_key=0;
}
printf("lpszKeyName = %s\n", lpszKeyName );
}
return CallNextHookEx(hKeyboardHook, nCode,wParam,lParam);
}
void MessageLoop()
{
MSG message;
while (GetMessage(&message,NULL,0,0))
{
TranslateMessage( &message );
DispatchMessage( &message );
}
}
DWORD WINAPI my_HotKey(LPVOID lpParm)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
if (!hInstance) hInstance = LoadLibrary((LPCSTR) lpParm);
if (!hInstance) return 1;
hKeyboardHook = SetWindowsHookEx ( WH_KEYBOARD_LL, (HOOKPROC) KeyboardEvent, hInstance, NULL );
MessageLoop();
UnhookWindowsHookEx(hKeyboardHook);
return 0;
}
int main(int argc, char** argv)
{
HANDLE hThread;
DWORD dwThread;
hThread = CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE) my_HotKey, (LPVOID) argv[0], NULL, &dwThread);
//ShowWindow(FindWindowA("ConsoleWindowClass", NULL), false);
if (hThread) return WaitForSingleObject(hThread,INFINITE);
else return 1;
}