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I'm trying to compile FFMPEG (I'm actually only looking for FFProbe, which is included in the FFMPEG tools) as a standalone application for MacOS X, Linux and possibly Windows. With standalone I mean that the libraries (x264, OpenJPEG, etc) are "embedded" into the executable so that I have to distribute only one executable for FFProbe - I apologize that I don't know the proper lingo for this (please let me know), I'm a newbie when it comes to this.

I have started by trying to do this under MacOS X, without any luck, but plan to do this for Linux and MacOS X as well.

I did see a few pre-compiled binaries that do this, and do not depend on extra libraries, but the versions I have found so far are either not the current version (1.x) or do not included the libraries in the executable (evermeet).

I followed several guides (for example: FFMpeg MacOSX Compilation Guide, reneVolution), with or without the use of Brew, but none of these show me how to embed the libraries in the executable. I assume this is an option to be set for linking.

I'm not sure if it's appropriate to ask this question for Win, Mac and Linux at the same time - if it's not appropriate: I'd like to start with doing this for the Mac version.

My system runs MacOS X 10.9, XCode 5.0.2, with commandline tools and brew installed. I'm only looking for an Intel binary, so not a universal or PowerPC binary.

For Windows I can use either Windows 8.1 or XP, for Linux I currently use Ubuntu 12, all of which are virtual machines.

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Macのように、すべてのオプションでFFProbeをインストールする必要があります

brew install ffmpeg --with-fdk-aac --with-ffplay --with-freetype --with-frei0r --with-libass --with-libvo-aacenc --with-libvorbis --with-libvpx --with-opencore-amr --with-openjpeg --with-opus --with-rtmpdump --with-schroedinger --with-speex --with-theora --with-tools
于 2016-01-16T03:58:34.337 に答える