ポート5900で最初からリッスンを開始し、クライアントがそのポートに接続するとチャットが確立される、単純なチャットクライアント/ソフトウェア(実行可能ファイル全体)を構築しようとしています。
問題は、クライアントだけがサーバーとチャットでき、接続が一方向で機能しているため、サーバーがクライアントに応答できないことです。
接続を確立するときに「サーバー」からクライアントに接続しようとしましたが、ポートがすでに使用されていることを警告するシステムクラッシュが発生しました。
これは私のコードです:(一方向で動作します)
Imports System.Net.Sockets
Imports System.Text
Imports System.Reflection
Public Class frmComplete
Dim Data As Integer
Dim Message As String
Private sServer As TcpListener
Private sClient As New TcpClient
Private cServer As TcpListener
Private cClient As New TcpClient
Private cNick As String
Dim BufferSize(1024) As Byte
Private Delegate Sub MessageDelegate(ByVal Message As String)
Private Sub frmComplete_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
srvListen(5900)
btnSend.Enabled = False
End Sub
Private Sub OnServerConnect(ByVal AR As IAsyncResult)
sClient = sServer.EndAcceptTcpClient(AR)
sClient.GetStream.BeginRead(BufferSize, 0, BufferSize.Length, AddressOf OnRead, Nothing)
My.Computer.Audio.Play(Application.StartupPath & "\Connected.wav", AudioPlayMode.Background)
End Sub
Private Sub OnRead(ByVal AR As IAsyncResult)
Data = sClient.GetStream.EndRead(AR)
Message = Encoding.ASCII.GetString(BufferSize, 0, Data)
Dim Args As Object() = {Message}
Me.Invoke(New MessageDelegate(AddressOf PrintMessage), Args)
sClient.GetStream.BeginRead(BufferSize, 0, BufferSize.Length, AddressOf OnRead, Nothing)
End Sub
Private Sub PrintMessage(ByVal Message As String)
Try
txtChat.Text = txtChat.Text & Message & vbCrLf
My.Computer.Audio.Play(Application.StartupPath & "\Message.wav", AudioPlayMode.Background)
Catch ex As Exception
MsgBox(ex.Message, MsgBoxStyle.Critical)
End Try
End Sub
Private Sub srvListen(ByVal port As Integer)
Try
sServer = New TcpListener(System.Net.IPAddress.Any, 5900)
sServer.Start()
'THIS WILL RAISE THE EVENT WHEN A CLIENT IS CONNECTED
sServer.BeginAcceptTcpClient(AddressOf OnServerConnect, Nothing)
Catch ex As Exception
MsgBox(ex.Message, MsgBoxStyle.Critical)
End Try
End Sub
Private Sub txtMessage_KeyDown(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles txtMessage.KeyDown
'FIXME (SOUND T_T)
If e.KeyCode = Keys.Enter Then
SendMessage(cNick & ":" & txtMessage.Text)
End If
End Sub
Private Sub btnConnect_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnConnect.Click
ConnectToServer(txtIP.Text)
cNick = txtNickname.Text
txtNickname.Enabled = False
txtIP.Enabled = False
btnConnect.Enabled = False
End Sub
Private Sub ConnectToServer(ByVal ipadress As String)
Try
cClient.BeginConnect(ipadress, 5900, AddressOf OnClientConnect, Nothing)
Catch ex As Exception
MsgBox(ex.Message)
End Try
End Sub
Private Sub OnClientConnect(ByVal AR As IAsyncResult)
Try
cClient.EndConnect(AR)
Catch ex As Exception
MsgBox(ex.Message)
End Try
End Sub
Private Sub btnSend_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnSend.Click
If Not String.IsNullOrEmpty(txtMessage.Text) Then
txtChat.Text = txtChat.Text & "Me:" & txtMessage.Text & vbCrLf
SendMessage(cNick & ":" & txtMessage.Text)
End If
End Sub
Private Sub SendMessage(ByVal message As String)
If cClient.Connected = True Then
Dim Writer As New IO.StreamWriter(cClient.GetStream)
Writer.Write(message)
Writer.Flush()
End If
txtMessage.Text = ""
End Sub
Private Sub SendCommand(ByVal command As String)
If cClient.Connected = True Then
Dim Writer As New IO.StreamWriter(cClient.GetStream)
Writer.Write(command)
Writer.Flush()
End If
txtMessage.Text = ""
End Sub
Private Sub txtMessage_TextChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles txtMessage.TextChanged
If Not String.IsNullOrEmpty(txtMessage.Text) Then
btnSend.Enabled = True
Else
btnSend.Enabled = False
End If
End Sub
End Class
私は何をすべきですか?2つのポートを使用しますか?1つは書き込み用、もう1つは読み取り用ですか?また、複数のクライアントを1人のユーザーに接続する必要がある場合はどうなりますか?(同じexeがサーバー/クライアントであることを忘れないでください)
助けてください=(