カスタム イベントを作成できる新しいクラスを追加します。
public class SaveImageCompleteEventArgs : EventArgs
{
public bool Success { get; set; }
public Exception Exception { get; set; }
public string ImageFileName { get; set; }
public SaveImageCompleteEventArgs(bool success, string fileName)
{
Success = success;
ImageFileName = fileName;
}
}
カスタム ライブ タイルの更新元のファイルで、イベントと必要な変数を初期化します。
public static int countTile = 3;
public event EventHandler<SaveImageCompleteEventArgs> SaveMediumImageComplete;
public event EventHandler<SaveImageCompleteEventArgs> SaveWideImageComplete;
public event EventHandler<SaveImageCompleteEventArgs> SaveSmallImageComplete;
public event EventHandler<SaveImageCompleteEventArgs> SaveAllImagesComplete;
ImageOpened()
すべてのタイルのイベント ハンドラーで完了イベントを発生させ、イベントSaveAllImagesComplete
を発生させる必要があるかどうかを確認します。
public void OnBackgroundBmpOpenedMedium(object sender, RoutedEventArgs e)
{
if (SaveMediumImageComplete != null)
{
countTile -= 1;
CheckIfAllImagesOpened();
SaveMediumImageComplete(this, new SaveImageCompleteEventArgs(true, mediumTileImageUriIronMan));
}
}
private void CheckIfAllImagesOpened()
{
if (countTile == 0)
{
if (SaveAllImagesComplete != null)
{
var args1 = new SaveImageCompleteEventArgs(true, "");
SaveAllImagesComplete(this, args1);
}
}
}
ScheduledAgent ファイル内 -
public static ManualResetEvent evt;
public bool IsPaused { get { return !evt.WaitOne(0); } }
OnInvoke() 関数で -
evt = new ManualResetEvent(false);
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
//Initialize secondary tile here
if (secondaryTile != null)
{
/*
obj is a object of a helper file that contains all the
functions responsible for updating the custom live tile
Call the function that is responsible for initializing all the
tile image bitmpas and that subscribes to the ImageOpened events
*/
obj.SaveMediumImageComplete += async (s, args) =>
{
if (!IsPaused)
evt.Set();
};
obj.SaveWideImageComplete += async (s, args) =>
{
if (!IsPaused)
evt.Set();
};
obj.SaveSmallImageComplete += async (s, args) =>
{
if (!IsPaused)
evt.Set();
};
obj.SaveAllImagesComplete += async (s, args) =>
{
try
{
if (args.Success)
obj.UpdateTileIcon();
}
catch (Exception) { }
finally
{
if (!IsPaused)
evt.Set();
}
};
}
});
evt.WaitOne();
NotifyComplete();