子供のスペリング ゲームを作成する学校の評価があります。プレーヤーが [はい] をクリックすると、ループ/再起動する必要があります。これまでのところ、ゲームをテストすると、プレイヤーにもう一度プレイするかどうかを尋ねるオプション/easygui.buttonbox と、もう一度プレイするかゲームを終了するための yes/no オプションは表示されません。プレーヤーの最終スコアが表示された後、プログラムは終了します。
これがゲームのコーディングです。何が間違っていたのかわかりません。コーディングを修正するために 3 つの提案を試みましたが、どれもうまくいきませんでした。
import easygui
#Childs Litercay Game
#Charlotte Lowe 03/09/2015
#Declare Constants and Variables
Score = 0
PlayerAnswer = 0
playOn = 0
while playOn != "Yes":
playOn = easygui.buttonbox ("Hey there, are you ready to test your spelling?", choices = ["Yes"])
if "Yes":
PlayerName = easygui.enterbox ("Before we begin, what's your name?")
easygui.msgbox ("Hi " + PlayerName +"! Here are the rules of the game.")
easygui.msgbox ("There will be 3 words you can choose from, 2 will be incorrect and 1 will be right.")
easygui.msgbox ("All you have to do is select the correctly spelt word.")
easygui.msgbox ("For every right word you pick you will earn a point! There are 10 questions in this quiz")
easygui.msgbox ("Let's begin!")
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices = ["Awesome","Awsome","Awesom"])
if PlayerAnswer == "Awesome":
Score += 1
easygui.msgbox ("You're right! Your score is " + str(Score))
elif PlayerAnswer == "Awsome":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is " + str(Score))
elif PlayerAnswer == "Awesom":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["Becuse","Becus","Because"])
if PlayerAnswer == "Becuse":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "Becus":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "Because":
Score += 1
easygui.msgbox ("Correct! Your score is now " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["Morning","Moring","Morening"])
if PlayerAnswer == "Morning":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "Moring":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "Morening":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["Beleave","Believe","Belive"])
if PlayerAnswer == "Believe":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "Beleave":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "Belive":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["Jewelry","Jewlery","Jewley"])
if PlayerAnswer == "Jewelry":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "Jewlery":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "Jewley":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["Mispelled","Misspelled","Misspeled",])
if PlayerAnswer == "Misspelled":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "Mispelled":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "Misspeled":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["acceptable","aceptable","acceptble",])
if PlayerAnswer == "acceptable":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "aceptable":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "acceptble":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["calendar","calender","callendar",])
if PlayerAnswer == "calendar":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "calender":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "callendar":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["equepment","equiptment","equipment",])
if PlayerAnswer == "equipment":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "equiptment":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "equipment":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
PlayerAnswer = easygui.buttonbox ("Which word is spelt correctly?", choices =["library","liebary","libary",])
if PlayerAnswer == "library":
Score += 1
easygui.msgbox ("Well done! Your score is now " + str(Score))
elif PlayerAnswer == "liebary":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
elif PlayerAnswer == "lieberry":
Score += 0
easygui.msgbox ("Sorry Incorrect! Your score is still " + str(Score))
print(Score) #To check if programme is calculating score properly
if Score == 10:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, you got them all right " + PlayerName+ "!")
elif Score == 9:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, one away " + PlayerName+ "!")
elif Score == 8:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, so close "+ PlayerName+"!")
elif Score == 7:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, nearly there " + PlayerName+"!")
elif Score == 6:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, amlost made it " + PlayerName+ "!")
elif Score == 5:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, half way there " + PlayerName+ "!")
elif Score == 4:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, a little more pratice " + PlayerName+ "!")
elif Score == 3:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, pratice makes perfect "+ PlayerName+"!")
elif Score == 2:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, try again " + PlayerName+"!")
elif Score == 1:
easygui.msgbox ("You got a score of " + str(Score) + " out of 10, better luck next time " + PlayerName+ "!")
elif Score == 0:
easygui.msgbox ("You got a score of " + str(Score) + "out of 10, better luck next time " + PlayerName+ "!")
while playOn != "Yes":
playOn = easygui.buttonbox ("Do you want to play again?", choices = ["Yes", "No"])
if playOn == "Yes":
Score = 0 #resets score count, if player wants to play again
elif playOn == "No":
easygui.msgbox ("Bye for now. Hope you'll play the game again soon!")
ワールドワイドウェブの誰かが私が間違ったことを理解してくれることを願っています。私はPythonに非常に慣れていないので、私が得ることができるどんな助けもとても素晴らしいものになるでしょう. 以前にこのコーディングについて助けを求めたことは知っていますが、今日アカウントを作成したばかりなので、コメントや何かに返信する方法がわかりません!