Xcode シミュレーターと iPhone でゲームを実行しています。検索を押すと、1 人のプレーヤーが既存のゲームに参加するのではなく、両方とも別々のゲームに入れられます。これはターン制のゲームで、Game Center が自動対戦している間にプレイヤーは最初のターンを行うことができます。サンドボックス設定をオンにして、2 つの別々の Game Center アカウントを使用しています。私が間違っているかもしれないことは何ですか?Game Center 対応のゲームを開発したことがある方へ、どのようにテストしましたか? 助けてくれてありがとう!
いくつかのコード:
- (void)findMatchWithMinPlayers:(int)minPlayers maxPlayers:(int)maxPlayers // view controller calls to find match - nothing if GC unavaiable
viewController:(UIViewController *)viewController {
if (!_enableGameCenter) return;
_matchStarted = NO; // Match not started yet
self.currentMatch = nil;
[viewController dismissViewControllerAnimated:NO completion:nil];
GKMatchRequest *request = [[GKMatchRequest alloc] init]; // Set number of players
request.minPlayers = minPlayers;
request.maxPlayers = maxPlayers;
GKTurnBasedMatchmakerViewController *mmvc = // new instance of the GKMatchmakerViewController with the given request, sets its delegate to the GameKitHelper object, and uses the passed-in view controller to show it on the screen. Shows the user to search for a random player and start a game.
[[GKTurnBasedMatchmakerViewController alloc] initWithMatchRequest:request];
mmvc.turnBasedMatchmakerDelegate = self;
[viewController presentViewController:mmvc animated:YES completion:nil];
}
#pragma mark GKTurnBasedMatchmakerViewControllerDelegate
// A peer-to-peer match has been found, the game should start
- (void)turnBasedMatchmakerViewController:(GKTurnBasedMatchmakerViewController *)viewController didFindMatch:(GKTurnBasedMatch *)match {
[viewController dismissViewControllerAnimated:YES completion:nil];
self.currentMatch = match;
GKTurnBasedParticipant *firstParticipant = [match.participants objectAtIndex:0];
if (firstParticipant.lastTurnDate == NULL) {
// It's a new game!
[delegate enterNewGame:match];
} else {
if ([match.currentParticipant.player isEqual:[GKLocalPlayer localPlayer].playerID]) {
// It's your turn!
[delegate takeTurn:match];
} else {
// It's not your turn, just display the game state.
[delegate layoutMatch:match];
}
}
}