#include "stdafx.h" //In order to use Visual C++
#include <iostream>
#include <Loki\SmallObj.h> //The header file to manage
// smalls objects allocator
class MySmallObj : public Loki::SmallObjAllocator //inherit from the base
//class SmallObjAllocator
{
public:
MySmallObj():SmallObjAllocator(sizeof(char), sizeof(long),0){};
};
int _tmain(int argc, _TCHAR* argv[])
{
MySmallObj * premier = new MySmallObj; //declaring my object derived from smallobjallcator
char * myChar = static_cast<char*>( premier->Allocate(1, true)); //calling allocate from my object and conveting the void pointer to char*
premier.Deallocate(myChar, 1);
return 0;
}
loki ライブラリは、本質的に C++ でジェネリック プログラミングを使用します。メモリのスモール オブジェクト アロケータ (Loki::SmallObjAllocator) を使用してコードを作成しました。Visual C++ 2010 を使用しています。
私はそれらのエラーを受け取ります:
> MyLoki.cpp
1>MyLoki.obj : error LNK2019: unresolved external symbol "public: void __thiscall Loki::SmallObjAllocator::Deallocate(void *,unsigned int)" (?Deallocate@SmallObjAllocator@Loki@@QAEXPAXI@Z) referenced in function _wmain
1>MyLoki.obj : error LNK2019: unresolved external symbol "public: void * __thiscall Loki::SmallObjAllocator::Allocate(unsigned int,bool)" (?Allocate@SmallObjAllocator@Loki@@QAEPAXI_N@Z) referenced in function _wmain
1>MyLoki.obj : error LNK2019: unresolved external symbol "protected: __thiscall Loki::SmallObjAllocator::SmallObjAllocator(unsigned int,unsigned int,unsigned int)" (??0SmallObjAllocator@Loki@@IAE@III@Z) referenced in function "public: __thiscall MySmallObj::MySmallObj(void)" (??0MySmallObj@@QAE@XZ)