私から戻ってきたオブジェクトをデータベースに保存しようとしてJSON
いlocal storage
ますSQLite
多くのパッケージと SQLite フレームワークをインポートしました。
次の 2 つのクラスも作成しました 。
public class Activity : INotifyPropertyChanged
{
[SQLite.PrimaryKey, SQLite.AutoIncrement]
public int act_id
{
get;
set;
}
//The Id property is marked as the Primary Key
private int act_organization_id_value;
private int act_creator_id_value;
private int act_free_value;
private int act_subcription_value;
private int act_external_value;
private int act_active_value;
private int act_future_value;
private int act_status_value;
private int act_viewed_value;
private string act_location_value = String.Empty;
private string act_lng_value = String.Empty;
private string act_title_value = String.Empty;
private string act_information_value = String.Empty;
private string act_type_value = String.Empty;
private string act_color_value = String.Empty;
private string act_event_identifier_value = String.Empty;
private DateTime act_start_value = DateTime.Now;
private DateTime act_end_value = DateTime.Now;
[OneToMany(CascadeOperations = CascadeOperation.All)]
public List<ActivityMember> membrs { get; set; }
//Other getters and setters
}
活動メンバー
public class ActivityMember : INotifyPropertyChanged
{
[SQLite.PrimaryKey, SQLite.AutoIncrement]
public int mem_id
{
get;
set;
}
private int mem_activity_id_value;
private int mem_organization_id_value;
private int mem_role_id_value;
private int mem_creator_value;
private int mem_accepted_value;
private int mem_activity_accepted_value;
private int mem_active_value;
private int mem_deleted_value;
private string mem_profile_color_value = String.Empty;
private string mem_picture_value = String.Empty;
private string mem_email_value = String.Empty;
private string mem_phone_value = String.Empty;
private string mem_gsm_value = String.Empty;
private string mem_address_value = String.Empty;
private string mem_postal_value = String.Empty;
private string mem_city_value = String.Empty;
private string mem_country_id_value = String.Empty;
private string mem_first_name_value = String.Empty;
private string mem_last_name_value = String.Empty;
private string mem_extra_info_value = String.Empty;
private string mem_street_value = String.Empty;
private string mem_streetnumber_value = String.Empty;
private string mem_gender_value = String.Empty;
private DateTime mem_birthdate_value = DateTime.Now;
[ManyToOne] // Many to one relationship with Activity
public Activity activity { get; set; }
// all other getters and setters
}
アクティビティは、より多くの ActivityMembers を持つことができます。ビルドして実行すると、次のエラーが発生します。
デバッグすると、次の行が原因であることがわかりました。
[OneToMany(CascadeOperations = CascadeOperation.All)]
public List<ActivityMember> membrs { get; set; }
活動中のメンバー:
[ManyToOne] // Many to one relationship with Activity
public Activity activity { get; set; }
これをどのように正しく行うかについて何か助けはありますか?
編集 私はこれらの参照を持っています: