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「ViewControler」と「AnimalChooserViewControler」の2つのビューコントローラーを使用する非常に単純な迅速なアプリケーションを構築しています。First には、単純なラベルと 1 つの項目を含むツールバーがあり、ユーザーを 2 番目の画面に移動します。2 つ目は、カスタム ピッカーです。アプリの全体的な目的は、出力 UILabel を使用して、ユーザーが 2 番目のビュー コントローラーから最初のビュー コントローラーに選択したものを表示することです。私はxCode 6.4(ios8)を使用していることに言及する必要があります

私の問題は、presentedViewController を次のようにキャストしようとするときです。ViewController アプリが「致命的なエラー: オプション値 (lldb) のラップ解除中に予期せず nil が見つかりました」という例外でクラッシュします。この問題を解決する方法、提案はありますか? ViewControler の私のコードは次のとおりです。

class ViewController: UIViewController {
@IBOutlet weak var outputLabel: UILabel!

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

func displayAnimal(choosenAnimal: String, withSound choosenSound: String, fromComponent choosenComponent: String){
    self.outputLabel.text = "You changed \(choosenComponent) (\(choosenAnimal)(and the sound \(choosenSound))"
}

}

そして、これは AnimalChooserViewControler の私のコードです

class AnimalChooserViewController: UIViewController, UIPickerViewDataSource, UIPickerViewDelegate{

let kComponentCount: Int = 2
let kAnimalComponent: Int = 0
let kSoundComponent: Int = 1

var animalNames: [String] = []
var animalSounds: [String] = []
var animalImages: [UIImageView] = []

@IBAction func dismisAnimalChooser(sender: AnyObject) {
    dismissViewControllerAnimated(true, completion: nil)
}

func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
    return kComponentCount
}

func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
    if component == kAnimalComponent{
        return animalNames.count
    } else {
        return animalSounds.count
    }
}

func pickerView(pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusingView view: UIView!) -> UIView {

    if component == kAnimalComponent {
        let choosenImageView: UIImageView = animalImages[row]

        let workarroundImageView: UIImageView = UIImageView(frame: choosenImageView.frame)
        workarroundImageView.backgroundColor = UIColor(patternImage: choosenImageView.image!)

        return workarroundImageView
    } else {
        let soundLabel: UILabel = UILabel(frame: CGRectMake(0, 0, 100, 32))
        soundLabel.text = animalSounds[row]

        return soundLabel
    }
}

func pickerView(pickerView: UIPickerView, rowHeightForComponent component: Int) -> CGFloat {
    return 55.0
}

func pickerView(pickerView: UIPickerView, widthForComponent component: Int) -> CGFloat {
    if component == kAnimalComponent{
        return 75.0
    } else {
        return 150.0
    }
}

func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {

    let initialView : ViewController = presentedViewController as! ViewController

    if component == kAnimalComponent{
        let choosenSound: Int = pickerView.selectedRowInComponent(self.kSoundComponent)
        initialView.displayAnimal(animalNames[row], withSound: animalSounds[choosenSound], fromComponent: "the Animal")
    } else {
        let choosenAnimal: Int = pickerView.selectedRowInComponent(kAnimalComponent)
        initialView.displayAnimal(animalNames[choosenAnimal], withSound: animalSounds[row], fromComponent: "the Sound")
    }


}




override func viewDidLoad() {
    super.viewDidLoad()

    animalNames = ["Mouse","Goose","Cat","Dog","Snake","Bear","Pig"]
    animalSounds = ["Oink","Rawr","Sss","Meow","Honk","Squeak"]
    animalImages = [UIImageView(image: UIImage(named: "mouse.png")),
        UIImageView(image: UIImage(named: "goose.png")),
        UIImageView(image: UIImage(named: "cat.png")),
        UIImageView(image: UIImage(named: "dog.png")),
        UIImageView(image: UIImage(named: "snake.png")),
        UIImageView(image: UIImage(named: "bear.png")),
        UIImageView(image: UIImage(named: "pig.png"))]

    preferredContentSize = CGSizeMake(340,380)

}

override func viewDidAppear(animated: Bool) {
    super.viewDidAppear(animated)

    let initialView: ViewController = presentedViewController as! ViewController
    initialView.displayAnimal(animalNames[0], withSound: animalSounds[0], fromComponent: "nothing yet...")


}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}


/*
// MARK: - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/

}
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