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このコードを画像アップローダーに実装する前に、ReactDND の単純なバージョンに取り組んでいます。

画像が追加されるたびに、状態に追加され、ReactDND に渡されるため、ドラッグおよびドロップも可能になります (ユーザーが画像を再配置できるようにするため)。

1つのことを除いて、すべてがうまく機能します。私が抱えている問題は、複数の画像を追加した後です。ドラッグ アンド ドロップして画像を作成すると (機能する)、ReactDND の状態が更新されなくなり、新しい画像を追加できなくなります。

以下は私のコードです(ボタンを使用して状態にアイテムを追加しているだけです):

主成分:

import React from 'react';

// Drag and drop stuff
import { DragDropContext } from 'react-dnd';
import HTML5Backend from 'react-dnd-html5-backend';
import Container from './Container';

class ImageUploader extends React.Component {

    constructor(props) {
        super(props);

        this.state = {
            list: [],
            listCount: 1
        };

        this.onAddItem = this.onAddItem.bind(this);

    }

    onAddItem(e) {
        e.preventDefault();

        var listArray = this.state.list;
        var buildObject = {
            text: 'Jeremy' + this.state.listCount.toString(),
            age: '25',
            id: this.state.listCount
        };
        listArray.push(buildObject);

        let newListCount = this.state.listCount + 1;

        this.setState({
            list: listArray,
            listCount: newListCount
        });

        console.log(this.state.list);
    }

    render() {

        return (
            <div>
                <h1>Add to List</h1>
                <button onClick={this.onAddItem}>Add Item</button>
                <h1>The List</h1>
                <Container id={1} list={this.state.list} />
            </div>
        )
    }
}
export default DragDropContext(HTML5Backend)(ImageUploader);

容器:

import React, { Component } from 'react';
import update from 'react/lib/update';
import Card from './Card';
import { DropTarget } from 'react-dnd';

class Container extends Component {

    constructor(props) {
        super(props);
        this.state = { cards: props.list };
    }

    pushCard(card) {
        this.setState(update(this.state, {
            cards: {
                $push: [ card ]
            }
        }));
    }

    removeCard(index) {
        this.setState(update(this.state, {
            cards: {
                $splice: [
                    [index, 1]
                ]
            }
        }));
    }

    moveCard(dragIndex, hoverIndex) {
        const { cards } = this.state;
        const dragCard = cards[dragIndex];

        this.setState(update(this.state, {
            cards: {
                $splice: [
                    [dragIndex, 1],
                    [hoverIndex, 0, dragCard]
                ]
            }
        }));
    }


    render() {
        const { cards } = this.state;
        const { canDrop, isOver, connectDropTarget } = this.props;
        const isActive = canDrop && isOver;
        const style = {
            width: "200px",
            height: "404px",
            border: '1px dashed gray'
        };

        const backgroundColor = isActive ? 'lightgreen' : '#FFF';

        return connectDropTarget(
            <div className="houzes-dropbox">
                {cards.map((card, i) => {
                    return (
                        <Card
                            key={card.id}
                            index={i}
                            listId={this.props.id}
                            card={card}
                            removeCard={this.removeCard.bind(this)}
                            moveCard={this.moveCard.bind(this)} />
                    );
                })}
            </div>
        );
    }
}

const cardTarget = {
    drop(props, monitor, component ) {
        const { id } = props;
        const sourceObj = monitor.getItem();
        if ( id !== sourceObj.listId ) component.pushCard(sourceObj.card);
        return {
            listId: id
        };
    }
}

export default DropTarget("CARD", cardTarget, (connect, monitor) => ({
    connectDropTarget: connect.dropTarget(),
    isOver: monitor.isOver(),
    canDrop: monitor.canDrop()
}))(Container);

カード:

import React, { Component } from 'react';
import { findDOMNode } from 'react-dom';
import { DragSource, DropTarget } from 'react-dnd';
import flow from 'lodash/flow';

const style = {
    border: '1px dashed grey',
    padding: '0.5rem 1rem',
    margin: '.5rem',
    backgroundColor: 'white',
    cursor: 'move'
};

class Card extends Component {

    render() {
        const { card, isDragging, connectDragSource, connectDropTarget } = this.props;
        const opacity = isDragging ? 0 : 1;

        // Background URL
        let backgroundUrl = {
            backgroundImage: "url(" + "http://localhost:4000/uploads/2017/8/a3ff91dc-2f80-42f7-951a-e9a74bf954d7-1200x800.jpeg" + ")"
        };

        console.log(card);

        return connectDragSource(connectDropTarget(


            <div className={`uploadedImageWrapper col-md-6 col-sm-12`}>
                <div className="uploadedImage">
                    <span style={backgroundUrl} />
                    {card.text}
                    {card.age}
                </div>
            </div>


        ));
    }
}

const cardSource = {

    beginDrag(props) {
        return {
            index: props.index,
            listId: props.listId,
            card: props.card
        };
    },

    endDrag(props, monitor) {
        const item = monitor.getItem();
        const dropResult = monitor.getDropResult();

        if ( dropResult && dropResult.listId !== item.listId ) {
            props.removeCard(item.index);
        }
    }
};

const cardTarget = {

    hover(props, monitor, component) {
        const dragIndex = monitor.getItem().index;
        const hoverIndex = props.index;
        const sourceListId = monitor.getItem().listId;

        // Don't replace items with themselves
        if (dragIndex === hoverIndex) {
            return;
        }

        // Determine rectangle on screen
        const hoverBoundingRect = findDOMNode(component).getBoundingClientRect();

        // Get vertical middle
        const hoverMiddleY = (hoverBoundingRect.bottom - hoverBoundingRect.top) / 2;

        // Determine mouse position
        const clientOffset = monitor.getClientOffset();

        // Get pixels to the top
        const hoverClientY = clientOffset.y - hoverBoundingRect.top;

        // Only perform the move when the mouse has crossed half of the items height
        // When dragging downwards, only move when the cursor is below 50%
        // When dragging upwards, only move when the cursor is above 50%

        // Dragging downwards
        if (dragIndex < hoverIndex && hoverClientY < hoverMiddleY) {
            return;
        }

        // Dragging upwards
        if (dragIndex > hoverIndex && hoverClientY > hoverMiddleY) {
            return;
        }

        // Time to actually perform the action
        if ( props.listId === sourceListId ) {
            props.moveCard(dragIndex, hoverIndex);

            // Note: we're mutating the monitor item here!
            // Generally it's better to avoid mutations,
            // but it's good here for the sake of performance
            // to avoid expensive index searches.
            monitor.getItem().index = hoverIndex;
        }
    }
};

export default flow(
    DropTarget("CARD", cardTarget, connect => ({
        connectDropTarget: connect.dropTarget()
    })),
    DragSource("CARD", cardSource, (connect, monitor) => ({
        connectDragSource: connect.dragSource(),
        isDragging: monitor.isDragging()
    }))
)(Card);

要約すると、アイテムを状態に追加でき、ドラッグおよびドロップ可能になります。しかし、要素をドラッグ アンド ドロップした後、状態にアイテムを追加できなくなりました。

解決策は何ですか?私は何を間違っていますか?

これをご覧いただきありがとうございます。乾杯。

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