//I want to paint a ball in a animation
//I can't seem to find a way to repaint the ball
// Any help or tips on how to use repaint here?
//
// Ball class
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
public class Ball implements Runnable {
protected Point loc;
protected int dx;
protected int dy;
protected Color color;
protected boolean flag;
private Graphics gra;
public Ball(Point loc,int dx,int dy,Graphics st)
{
this.loc=loc;
this.dx=1;
this.dy=1;
color=Color.blue;
this.gra=st;
flag=false;
}
public void paint(Graphics g)
{
g.fillOval((int)this.loc.getX(),(int)this.loc.getY(),20,20);
}
public void move()
{
this.loc.translate(this.dx,this.dy);
}
@Override
public void run() {
while(flag==false)
{
this.paint(gra);
try {
Thread.sleep(20);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
move();
}
}
}
//Myframe class
import javax.swing.JFrame;
import java.awt.*;
import java.awt.event.*;
public class myframe extends JFrame {
private Ball b;
public myframe()
{
super("My Frame");
setSize(800,600);
}
public void run()
{
b=new Ball(new Point(100,100),10,10,getGraphics());
b.run();
}
}
//Main class
import javax.swing.JFrame;
import java.awt.*;
import java.awt.event.*;
public class Main extends JFrame
{
/**
* @param args
*/
public static void main(String[] args) {
myframe jwin = new myframe();
jwin.setSize(600, 600);
jwin.setVisible(true);
jwin.run();
}
}
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