各クラスが特定のTComponentの子孫に対応する小さなクラス階層があります(たとえば、TComponent、TCustomAction、TMenuItemにそれぞれ対応する子孫TActionFrobberとTMenuItemFrobberを持つ基本クラスTDefaultFrobber)。今、私は次のようなファクトリ(?)関数が必要です。
function CreateFrobber(AComponent: TComponent): IFrobber;
begin
if AComponent is TCustomAction then
Result := TActionFrobber.Create(TCustomAction(AComponent))
else if AComponent is TMenuItem then
Result := TMenuItemFrobber.Create(TMenuItem(AComponent))
else
Result := TDefaultFrobber.Create(AComponent);
end;
if-elseカスケードまたはRTTIの代わりに仮想関数または同様のものを使用するためにこれを何らかの方法でリファクタリングできますか?
編集:今のところ私の解決策:
unit Frobbers;
interface
uses
Classes;
type
IComponentFrobber = interface
end;
TComponentFrobberClass = class of TComponentFrobber;
TComponentFrobber = class(TInterfacedObject, IComponentFrobber)
strict private
FComponent: TComponent;
protected
constructor Create(AComponent: TComponent);
property Component: TComponent read FComponent;
public
class function FindFrobberClass(AComponentClass: TComponentClass): TComponentFrobberClass; overload; static;
class function FindFrobberClass(AComponent: TComponent): TComponentFrobberClass; overload; static;
class procedure RegisterFrobber(AComponentClass: TComponentClass; AFrobberClass: TComponentFrobberClass); static;
end;
implementation
uses
ActnList,
Menus;
type
TComponentFrobberRegistryItem = record
ComponentClass: TComponentClass;
FrobberClass: TComponentFrobberClass;
end;
var
FComponentFrobberRegistry: array of TComponentFrobberRegistryItem;
class function TComponentFrobber.FindFrobberClass(AComponentClass: TComponentClass): TComponentFrobberClass;
var
i: Integer;
begin
// Search backwards, so that more specialized frobbers are found first:
for i := High(FComponentFrobberRegistry) downto Low(FComponentFrobberRegistry) do
if FComponentFrobberRegistry[i].ComponentClass = AComponentClass then
begin
Result := FComponentFrobberRegistry[i].FrobberClass;
Exit;
end;
Result := nil;
end;
constructor TComponentFrobber.Create(AComponent: TComponent);
begin
inherited Create;
FComponent := AComponent;
end;
class function TComponentFrobber.FindFrobberClass(AComponent: TComponent): TComponentFrobberClass;
var
i: Integer;
begin
// Search backwards, so that more specialized frobbers are found first:
for i := High(FComponentFrobberRegistry) downto Low(FComponentFrobberRegistry) do
if AComponent is FComponentFrobberRegistry[i].ComponentClass then
begin
Result := FComponentFrobberRegistry[i].FrobberClass;
Exit;
end;
Result := nil;
end;
class procedure TComponentFrobber.RegisterFrobber(AComponentClass: TComponentClass;
AFrobberClass: TComponentFrobberClass);
var
i: Integer;
begin
Assert(FindFrobberClass(AComponentClass) = nil, 'Duplicate Frobber class');
i := Length(FComponentFrobberRegistry);
SetLength(FComponentFrobberRegistry, Succ(i));
FComponentFrobberRegistry[i].ComponentClass := AComponentClass;
FComponentFrobberRegistry[i].FrobberClass := AFrobberClass;
end;
function CreateComponentFrobber(AComponent: TComponent): IComponentFrobber;
var
FrobberClass: TComponentFrobberClass;
begin
FrobberClass := TComponentFrobber.FindFrobberClass(AComponent);
Assert(FrobberClass <> nil);
Result := FrobberClass.Create(AComponent);
end;
type
TActionFrobber = class(TComponentFrobber);
TMenuItemFrobber = class(TComponentFrobber);
initialization
TComponentFrobber.RegisterFrobber(TCustomAction, TActionFrobber);
TComponentFrobber.RegisterFrobber(TMenuItem, TMenuItemFrobber);
end.
Cesar、Gamecat、mghieに感謝します。