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FILE*libjpeg は、またはバッファから JPEG データを読み取ることができます。私のデータはstd::istream. 全体をバッファに読み込んで libjpeg で使用することもできますが、できればstd::istreamlibjpeg をバッファから直接読み込んでもらいたいと考えています。std::istreamこれはどのように行うことができますか?

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istream にラッパーを提供するだけです。たとえば、構造体を定義します

struct JpegStream {
  jpeg_source_mgr pub;
  std::istream* stream;
  byte buffer [4096];
}

次に、ストリームを操作するには 4 つのメソッドが必要です。

void init_source (j_decompress_ptr cinfo)
{
    auto src = (JpegStream*)(cinfo->src);
    src->stream-> // seek to 0 here
}

boolean fill_buffer (j_decompress_ptr cinfo)
{
    // Read to buffer
    JpegStream* src = // as above
    src->pub.next_input_byte = src->buffer;
    src->pub.bytes_in_buffer = // How many yo could read

    return eof() ? FALSE : TRUE;
}

void skip (j_decompress_ptr cinfo, long count)
{
   // Seek by count bytes forward
   // Make sure you know how much you have cached and subtract that
   // set bytes_in_buffer and next_input_byte
}

void term (j_decompress_ptr cinfo)
{
    // Close the stream, can be nop
}

そして、それらを JPEG 解凍情報構造体にバインドする 1 つの方法:

void make_stream (j_decompress_ptr cinfo, std::istream* in)
{
    JpegStream * src;

    /* The source object and input buffer are made permanent so that a series
    * of JPEG images can be read from the same file by calling jpeg_stdio_src
    * only before the first one.  (If we discarded the buffer at the end of
    * one image, we'd likely lose the start of the next one.)
    * This makes it unsafe to use this manager and a different source
    * manager serially with the same JPEG object.  Caveat programmer.
    */
    if (cinfo->src == NULL)
    {   
            /* first time for this JPEG object? */
            cinfo->src = (struct jpeg_source_mgr *)
        (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, POOL_PERMANENT,   sizeof(JpegStream));
            src = reinterpret_cast<JpegStream*> (cinfo->src);
    }

    src = reinterpret_cast<JpegStream*> (cinfo->src);
    src->pub.init_source = init_source;
    src->pub.fill_input_buffer = fill_buffer;
    src->pub.skip_input_data = skip;
    src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */
    src->pub.term_source = term;
    src->stream = in;
    src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */
    src->pub.next_input_byte = NULL; /* until buffer loaded */
}

を呼び出した後、関数jpeg_create_decompressを呼び出しますmake_stream

于 2011-06-13T07:52:42.247 に答える