const Gamedig = require("gamedig"); module.exports = { name: "status", run(client, message, args) { Gamedig.query({ type: "mtasa", host: "94.23.68.73", port: "22003", }) message.edit (msg) msg.then((state) => { if (state["raw"]["numplayers"] === 0) { let embed = new Discord.MessageEmbed() .setColor("RED") .setTitle (state["name"]) .addField("Status:", "Online", true) .addField( "Players:", state["raw"]["numplayers"] + "/" + state["maxplayers "], true ) message.channel.send({embed }); } else { let embed = new Discord.MessageEmbed() .setColor("RED") .setTitle(state["name"]) .addField("Status ", "オンライン", true) .addField( "プレイヤー", state["raw"]["numplayers"] + "/" + state["maxplayers"], true ) message.channel.send({embed}); } }) .catch((エラー) => { let embed = new Discord.MessageEmbed() .setColor("RED") .setTitle(state["name"]) .addField("Status:", "Offline") .addField( "Players", state["raw"]["numplayers"] + "/" + state["maxplayers"], true ) message.channel.send({ 埋め込み }); }); }、}; ]["numplayers"] + "/" + state["maxplayers"], true ) message.channel.send({埋め込み}); }); }、}; ]["numplayers"] + "/" + state["maxplayers"], true ) message.channel.send({埋め込み}); }); }、};