私の XNA ゲームでスティッキー キーのポップアップを防ぐために機能したいくつかのマイナーな仕上げをしてくれた皆さんに感謝します。
完成したコードは次のとおりです。
using System;
using System.Diagnostics;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using System.Runtime.InteropServices;
namespace Engine
{
#if WINDOWS
/// <summary>
/// Helper for Windows to temporarily disable the popup caused by the
/// Accessibility features.
/// See: http://stackoverflow.com/questions/734618/disabling-accessibility-shortcuts-in-net-application
/// and: http://msdn.microsoft.com/en-us/library/ee416808(v=vs.85).aspx
/// </summary>
public class WindowsHelperAccessibilityKeys
{
[DllImport("user32.dll", EntryPoint = "SystemParametersInfo", SetLastError = false)]
private static extern bool SystemParametersInfo(uint action, uint param,
ref SKEY vparam, uint init);
[DllImport("user32.dll", EntryPoint = "SystemParametersInfo", SetLastError = false)]
private static extern bool SystemParametersInfo(uint action, uint param,
ref FILTERKEY vparam, uint init);
private const uint SPI_GETFILTERKEYS = 0x0032;
private const uint SPI_SETFILTERKEYS = 0x0033;
private const uint SPI_GETTOGGLEKEYS = 0x0034;
private const uint SPI_SETTOGGLEKEYS = 0x0035;
private const uint SPI_GETSTICKYKEYS = 0x003A;
private const uint SPI_SETSTICKYKEYS = 0x003B;
private static bool StartupAccessibilitySet = false;
private static SKEY StartupStickyKeys;
private static SKEY StartupToggleKeys;
private static FILTERKEY StartupFilterKeys;
private const uint SKF_STICKYKEYSON = 0x00000001;
private const uint TKF_TOGGLEKEYSON = 0x00000001;
private const uint SKF_CONFIRMHOTKEY = 0x00000008;
private const uint SKF_HOTKEYACTIVE = 0x00000004;
private const uint TKF_CONFIRMHOTKEY = 0x00000008;
private const uint TKF_HOTKEYACTIVE = 0x00000004;
private const uint FKF_CONFIRMHOTKEY = 0x00000008;
private const uint FKF_HOTKEYACTIVE = 0x00000004;
private const uint FKF_FILTERKEYSON = 0x00000001;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct SKEY
{
public uint cbSize;
public uint dwFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct FILTERKEY
{
public uint cbSize;
public uint dwFlags;
public uint iWaitMSec;
public uint iDelayMSec;
public uint iRepeatMSec;
public uint iBounceMSec;
}
private static uint SKEYSize = sizeof(uint) * 2;
private static uint FKEYSize = sizeof(uint) * 6;
/// <summary>
/// False to stop the sticky keys popup.
/// True to return to whatever the system has been set to.
/// </summary>
public static void AllowAccessibilityShortcutKeys(bool bAllowKeys)
{
if (!StartupAccessibilitySet)
{
StartupStickyKeys.cbSize = SKEYSize;
StartupToggleKeys.cbSize = SKEYSize;
StartupFilterKeys.cbSize = FKEYSize;
SystemParametersInfo(SPI_GETSTICKYKEYS, SKEYSize, ref StartupStickyKeys, 0);
SystemParametersInfo(SPI_GETTOGGLEKEYS, SKEYSize, ref StartupToggleKeys, 0);
SystemParametersInfo(SPI_GETFILTERKEYS, FKEYSize, ref StartupFilterKeys, 0);
StartupAccessibilitySet = true;
}
if (bAllowKeys)
{
// Restore StickyKeys/etc to original state and enable Windows key
SystemParametersInfo(SPI_SETSTICKYKEYS, SKEYSize, ref StartupStickyKeys, 0);
SystemParametersInfo(SPI_SETTOGGLEKEYS, SKEYSize, ref StartupToggleKeys, 0);
SystemParametersInfo(SPI_SETFILTERKEYS, FKEYSize, ref StartupFilterKeys, 0);
}
else
{
// Disable StickyKeys/etc shortcuts but if the accessibility feature is on,
// then leave the settings alone as its probably being usefully used
SKEY skOff = StartupStickyKeys;
if ( ( skOff.dwFlags & SKF_STICKYKEYSON ) == 0 )
{
// Disable the hotkey and the confirmation
skOff.dwFlags &= ~SKF_HOTKEYACTIVE;
skOff.dwFlags &= ~SKF_CONFIRMHOTKEY;
SystemParametersInfo(SPI_SETSTICKYKEYS, SKEYSize, ref skOff, 0);
}
SKEY tkOff = StartupToggleKeys;
if ( ( tkOff.dwFlags & TKF_TOGGLEKEYSON ) == 0 )
{
// Disable the hotkey and the confirmation
tkOff.dwFlags &= ~TKF_HOTKEYACTIVE;
tkOff.dwFlags &= ~TKF_CONFIRMHOTKEY;
SystemParametersInfo(SPI_SETTOGGLEKEYS, SKEYSize, ref tkOff, 0);
}
FILTERKEY fkOff = StartupFilterKeys;
if ( ( fkOff.dwFlags & FKF_FILTERKEYSON ) == 0 )
{
// Disable the hotkey and the confirmation
fkOff.dwFlags &= ~FKF_HOTKEYACTIVE;
fkOff.dwFlags &= ~FKF_CONFIRMHOTKEY;
SystemParametersInfo(SPI_SETFILTERKEYS, FKEYSize, ref fkOff, 0);
}
}
}
}
#endif
}
パラメータを false に設定してゲームの開始時に使用し、パラメータを true に設定してゲームを終了する直前に使用します。
/// <summary>
/// This is the preferred way to return to the operating system.
/// </summary>
public void ExitAndTidyUP()
{
#if WINDOWS
WindowsHelperAccessibilityKeys.AllowAccessibilityShortcutKeys(true);
#endif
Exit();
}
私が知る限り、それは完全に機能します。
よろしく