I have an issue that has me completely perplexed. I built a simple openGL game in iOS ( 4.2.1 xCode ) and tested it on my device and all was fine.
I then archived it and submitted it to Apple. They approved and released it.
When I download it ( onto the same device ) or anyone else does ( onto variety of the latest devices ) much of the game play is missing. Its as if the archive did not capture all the settings from the project.
I can only conclude that at the archive stage something happened to the build.
Does anyone know how i can test run the actual archive on my device ( without submitting it ) so that I can get to the bottom of what is different ?
Thank you very much anyone who reads this.