I'm trying to get an image to fill up my canvas. Here is the code I'm trying:
var blueprint_background = new Image();
blueprint_background.src = 'images/blueprint_background.png';
var pattern = context.createPattern(blueprint_background, "repeat");
context.fillStyle = pattern;
context.fill();
The issue is that nothing shows up. I was able to do the the basic context.fillRect(..) example, but this is giving me troubles.
Thanks.