Flash エンジンを作成しており、Loader クラスがあります。マップで .swf ファイルを開くと機能しますが、サーバーで開くと機能しません。HTTP ステータスが 200 を返すため、接続されていることを意味しますが、画像が表示されません... これはどのように発生し、どのように修正できますか?
package com.loading{
import flash.display.Loader;
import flash.media.Sound;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.ErrorEvent;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import com.events.LoaderEvent;
import flash.media.SoundChannel;
import flash.events.HTTPStatusEvent;
public class Loader extends EventDispatcher {
public var returnImages:Array = new Array();
public var totalImages:int = 0;
public function Loader() {
}
public function LoadImage(path:String) {
var imgLoader:flash.display.Loader = new flash.display.Loader();
imgLoader.contentLoaderInfo.addEventListener(LoaderEvent.COMPLETE, loadImageComplete);
imgLoader.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpError,false,0,true);
imgLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, error, false, 0 ,true);
imgLoader.load(new URLRequest(path));
totalImages = 1;
}
public function LoadImages(paths:Vector.<String>) {
totalImages = paths.length;
for (var i:int = 0; i<paths.length; i++) {
var imgLoader:flash.display.Loader = new flash.display.Loader();
imgLoader.contentLoaderInfo.addEventListener(LoaderEvent.COMPLETE, loadImageComplete);
imgLoader.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpError,false,0,true);
imgLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, error, false, 0 ,true);
imgLoader.load(new URLRequest(paths[i]));
}
}
private function loadImageComplete(e:Event) {
returnImages.push(e.target.content);
if (returnImages.length == totalImages) {
dispatchEvent(new LoaderEvent(LoaderEvent.ALL_IMAGES_LOADED,0,totalImages,true));
} else {
dispatchEvent(new LoaderEvent(LoaderEvent.IMAGE_LOADED,returnImages.length,totalImages,true));
}
}
private function error(e:IOErrorEvent) {
dispatchEvent(new LoaderEvent(LoaderEvent.ERROR,0,0,e.text,true));
}
private function httpError(e:HTTPStatusEvent) {
if (e.status != 200) {
dispatchEvent(new LoaderEvent(LoaderEvent.ERROR,0,0,e.status,true));
}
}
}
}
そして、これがロードされる方法です:
var lo:com.loading.Loader = new com.loading.Loader();
lo.LoadImage("http://s3files.core77.com/blog/images/Balloon-Tank.jpg");
lo.addEventListener(LoaderEvent.ERROR, error, false, 0 ,true);
lo.addEventListener(LoaderEvent.ALL_IMAGES_LOADED,loadImage, false, 0, true);
function loadImage(e:LoaderEvent) {
for (var i:int =0; i<e.totalPosition; i++) {
info.appendText("Loaded Image: " + i+"\n");
try {
var tempBitmap:Bitmap = lo.returnImages[i];
tempBitmap.scaleX = tempBitmap.scaleY = 2;
tempBitmap.alpha = 0.5;
addChild(tempBitmap);
} catch (error:Error) {
info.appendText("Catched Error: " + error.toString() + "\n");
}
}
}
function error(e:LoaderEvent) {
info.appendText("Error: " + e.currentString+"\n");
}