次のように、2番目の UIViewController の supportedInterfaceOrientations を設定してみてください。
- (BOOL) shouldAutorotate
{
return YES;
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscapeRight; // add any other you want
}
また、最初の UIViewController で同じメソッドで縦のみを有効にします。
2nd UIViewController がサポートする必要があるプロジェクト設定でも、これらの向きを有効にする必要があるかもしれません。
[編集 #1: サンプル アプリケーションを追加]
ここで、うまくいけば、問題を解決するサンプルアプリケーションに行きます。
AppDelegate.h
#import <UIKit/UIKit.h>
@class FirstViewController;
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@property (strong, nonatomic) FirstViewController *viewController;
@end
AppDelegate.m
#import "AppDelegate.h"
#import "FirstViewController.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[FirstViewController alloc] initWithNibName:@"FirstViewController" bundle:nil];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end
FirstViewController.h
#import <UIKit/UIKit.h>
@interface FirstViewController : UIViewController
- (IBAction)goToSecondViewController:(id)sender;
@end
FirstViewController.m
#import "FirstViewController.h"
#import "SecondViewController.h"
@interface FirstViewController ()
@end
@implementation FirstViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self)
{
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
-(BOOL)shouldAutorotate
{
return NO;
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationMaskPortrait;
}
- (IBAction)goToSecondViewController:(id)sender
{
SecondViewController *svc = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil];
[self presentViewController:svc animated:NO completion:nil];
}
@end
SecondViewController.h
#import <UIKit/UIKit.h>
@interface SecondViewController : UIViewController
- (IBAction)goToFirstViewController:(id)sender;
@end
SecondViewController.m
#import "SecondViewController.h"
@interface SecondViewController ()
@end
@implementation SecondViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self)
{
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}
-(BOOL)shouldAutorotate
{
return YES;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationLandscapeLeft;
}
- (IBAction)goToFirstViewController:(id)sender
{
[self dismissViewControllerAnimated:NO completion:nil];
}
@end
FirstViewController.xib

SecondViewController.xib
