私の Java プロジェクトについて、本当の助けが必要です。これはコンソール制御の JFrame であり、コンソールに入力するコマンドは JFrame ウィンドウに反応する必要がありますが、反応しません。これは大きな問題です。これが私のコードです(Engine.java):
package com.boldchicky.commandsrpg.Main;
import java.io.*;
public class Engine {
public static boolean running;
public static GenerateWorld gw;
public static void main(String[] args) throws IOException{
gw = new GenerateWorld();
BufferedReader input = new BufferedReader(new InputStreamReader(System.in));
running = true;
while(running){
System.out.println("Enter a command:");
String command = input.readLine();
if(command.equalsIgnoreCase("move up")){
gw.update(gw.getGraphics());
GenerateWorld.x += GenerateWorld.dx;
System.out.println("Moved!");
} else {
System.out.println(CommandControl.command(command));
}
if(CommandControl.add){
String command2 = input.readLine();
System.out.println(CommandControl.add(command2));
CommandControl.add = false;
}
else if(CommandControl.remove){
String command2 = input.readLine();
System.out.println(CommandControl.remove(command2));
CommandControl.remove = false;
}
}
if(!running){
System.exit(0);
}
}
}
CommandControl.java:
package com.boldchicky.commandsrpg.Main;
import java.util.ArrayList;
import java.io.*;
public class CommandControl {
static ArrayList inv = new ArrayList();
public static boolean add = false;
public static boolean remove = false;
public static boolean move = false;
public static String commandReact = "";
public static String command(String command){
BufferedReader input = new BufferedReader(new InputStreamReader(System.in));
if(command.equalsIgnoreCase("inventory")){
if(inv.size() == 0){
commandReact = "Empty!";
} else {
commandReact = "";
for(int i = 0; i<inv.size(); i++){
commandReact += (String) inv.get(i) + "\n";
}
}
}
else if(command.equalsIgnoreCase("add")){
add = true;
commandReact = "What do you want to add?";
}
else if(command.equalsIgnoreCase("remove")){
remove = true;
commandReact = "Waht do you want to remove from your inventory?";
}
else{
commandReact = "Please try again!";
}
return commandReact;
}
public static String add(String command){
if(add){
inv.add(command);
commandReact = "Added!";
}
return commandReact;
}
public static String remove(String command){
if(remove){
if(inv.indexOf(command) != -1){
inv.remove(inv.indexOf(command));
commandReact = "Removed!";
} else {
commandReact = "Sorry! There is no " + command;
}
}
return commandReact;
}
}
GenerateWorld.java:
package com.boldchicky.commandsrpg.Main;
import java.awt.*;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.image.*;
import java.io.File;
import java.io.IOException;
public class GenerateWorld extends JFrame{
public static int x = 0, y = 0, dx = 15, dy = 15;
public GenerateWorld() throws IOException{
JFrame frame = new JFrame("Frame");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300, 300);
Image background = null;
Image player = null;
String backgroundPath = "C:\\Users\\Jesse Du\\Documents\\java eclipse\\CommandsRPG\\res\\grass.png";
String playerPath = "C:\\Users\\Jesse Du\\Documents\\java eclipse\\CommandsRPG\\res\\player.png";
background = ImageIO.read(new File(backgroundPath));
player = ImageIO.read(new File(playerPath));
ImagePanel panel = new ImagePanel(background, player);
frame.getContentPane().add(panel);
frame.show();
frame.setLocationRelativeTo(getRootPane());
frame.setResizable(false);
frame.setVisible(true);
}
}
ImagePanel.java:
package com.boldchicky.commandsrpg.Main;
import java.awt.*;
import javax.swing.JPanel;
public class ImagePanel extends JPanel{
private Image backgroundImage;
private Image player;
public ImagePanel(Image background, Image player){
super();
this.backgroundImage = background;
this.player = player;
}
public void paintComponent(Graphics g){
super.paintComponent(g);
g.drawImage(this.backgroundImage, 0, 0, null);
g.drawImage(this.player, GenerateWorld.x, GenerateWorld.y, null);
}
}
ありがとう!:D