私が発見した素敵な小さなトリックは、int にキャストすることです。これは、パターンを繰り返す数を切り捨てます..
// scale = 2
-------------y = 0,1,2,3,4,5,6,7,8,9 // as y increase.. y++
(int) y/scale = 0,0,1,1,2,2,3,3,4,4
//
// out of 10 numbers 5 were drawn this is scaling up
// As you can see from the above as y increase y/scale repeats with a the correct pattern
// this happends because casting the (int) rounds down.
//
// scale = 0.8
-------------y = 0,1,2,3,4,5,6,7,8,9
(int) y/scale = 0,1,2,3,5,6,7,8,10,11
//
// out of 10 numbers 2 were skipped this is scaling down an image
public void drawSprite(Screen screen,Image image,float scale)
{
for(int y = 0; y < image.height*scale; y++)
{
int scaleY = (int)(y/scale);
for(int x = 0; x < image.width*scale; x++)
{
int scaleX = (int)(x/scale);
screen.pixels[x + y * screen.WIDTH] = image.pixels[scaleX + scaleY * image.width];
}
}
}