This is how i could implement the whole game. Its clear that you will get the answers from both players. I guess that in your chat programm you'd have something of an identifier to check for the users ID and their chat session, so I'm not going to bother with this. I think that the implementation of sending a new "question" for their matching task shouldnt be a problem by just doing a simple
setTimeout(function(){ io.emit('newQuestion', {picture: randomPicture})}, 120000);
The string match should be another task. This could be easily done in javascript. As you are just trying to match complete strings, I would go about this as follows. Suppose you have a chat string1
and chat string2
corresponding to user1 and user2. From there you will need to cross reference all words in string1
with string2
. For this string1
has to be broken apart.
var string1 = "apple half";
var string2 = "an apple";
var string1Split = string1.split(" ");
var match = false;
for(i=string1Split.length; i--;) {
result = str.match(/string1Split[i]/g);
if(result.length > 0 && match == false) {
match = true;
}
}
if(match) {
//add points to it
}
I'm not sure if you have to replace the quotes ' " ' in your string1Split[i]
but thats just a matter of doing another regexp.