#include <sys/socket.h> // for socket(), bind(), listen(), accept()
#include <netinet/in.h> // for PF_INET, SOCK_STREAM, IPPROTO_TCP
#include <stdio.h> // for printf(), perror()
#include <unistd.h> // for read(), write(), close()
#include <string.h> // for bzero()
#define DEMO_PORT 9723
int main( void )
{
//-----------------------------------------
// create an unnamed socket for the server
//-----------------------------------------
int sock = socket( PF_INET, SOCK_STREAM, IPPROTO_TCP );
if ( sock < 0 )
{
perror( "opening stream socket" );
return -1;
}
printf( "\nsock=%d \n", sock );
//----------------------------------------
// construct a name for the server socket
//----------------------------------------
struct sockaddr_in self;
socklen_t nlen = sizeof self;
bzero( &self, sizeof self );
self.sin_family = AF_INET;
self.sin_port = htons( DEMO_PORT );
self.sin_addr.s_addr = htonl( INADDR_ANY );
if ( bind( sock, (sockaddr *)&self, nlen ) < 0 )
{
perror( "bind failed" );
return -1;
}
printf( "bind succeeded port: %d\n",DEMO_PORT);
//---------------------------------------------------------
// now create a connection queue and wait for some clients
//---------------------------------------------------------
if ( listen( sock, 5 ) < 0 )
{
perror( "listen failed" );
return -1;
}
printf( "listen succeeded \n" );
//---------------------------------------------------
// main loop to process clients' connection-requests
//---------------------------------------------------
while ( 1 )
{
sockaddr_in peer;
socklen_t plen = sizeof peer;
bzero( &peer, plen );
printf( "server waiting \n" );
int client = accept( sock, (sockaddr *)&peer, &plen );
if ( client < 0 ) { perror( "accept" ); break; }
//---------------------------------------------
// we can now read from or write to the client
//---------------------------------------------
char ch;
int index = 0;
char get[1024];
if ( read( client, &ch, 1 ) < 0 )
{
perror( "read" );
}
bool go = true;
while(go){
if(ch != '/' && ch != '\r'){
printf("read: %hhd\n", ch);
get[index] = ch;
printf( "got stuff: %s\n", get );
index++;
read(index, &ch, 1);
} else {
go = false;
index = 0;
close( client );
printf( "server responded, connection closed" );
}
}
//if ( write( client, &ch, 1 ) < 0 ) { perror( "write" ); break; }
}
close( sock );
printf( "\n" );
}
while(go) ルックは機能せず、正しくバッファリングされません。バッファ内のパターンやその動作がわかりません。
これを行う正しい方法は何ですか?一定量のバイトを除いて文字列に格納し、改行文字に達したら読み取りを終了しますか?