I'm making a project in which i need to draw user's feet in a rectangle of 640*480 and i'm mapping the skeleton joints coordinate into depth coordinates to fit it in the box,
but the DepthImagePoint gives x-y coordinate and depth(in mm) but i want x-z coordinate. How can I get the z coordinate to fit in the resolution of 640*480?
or Can i somehow convert skeleton joints coordinate to proper resolution to fit the box?
I'm using Microsoft Kinect SDK with C#.
Thanks in Advance.