Android ライブラリでは、FragmentActivityはActivityを拡張します。元のActivityのいくつかのメソッドを追加し、いくつかのメソッドをオーバーライドしたいと思います。
import android.app.Activity
public class Activiti extends Activity {
public void myNewMethod() { ... }
}
元の階層のため、FragmentActivityはActivityを拡張myNewMethod()
し、私のライブラリにも存在する必要がありますFragmentActiviti
import android.support.v4.app.FragmentActivity;
public abstract class FragmentActiviti extends FragmentActivity {
public void myNewMethod() { ... }
}
しかし、これはコードの重複につながります。これは望ましくありません。この重複を避ける方法はありますか?
編集:使用シナリオ
Activiti.java
public abstract class Activiti extends Activity {
private int current_orientation = Configuration.ORIENTATION_UNDEFINED; // ORIENTATION_UNDEFINED = 0
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
current_orientation = this.getResources().getConfiguration().orientation;
}
protected boolean isDevicePortrait() { return current_orientation == Configuration.ORIENTATION_PORTRAIT; }
}
FragmentActiviti.java
public abstract class FragmentActiviti extends FragmentActivity {
/* This onCreate() can be omitted. Just putting here explicitly. */
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
protected void someUtilsForFragments() { /* not used yet */ }
}
E_fragtest_06.java
public class E_fragtest_06 extends FragmentActiviti {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
System.out.printf(isDevicePortrait()); // this NOT WORK for now
}
}
編集2:Utilクラスを使ってみてください
この問題を解決するには、 Decorator クラスを使用するのが最も良い方法だと思います(コードの重複はありません)。ただし、Decorator パターンを Android アクティビティ シナリオに適用するのは少し難しい (または不可能) です。
@hazzik のアプローチを実装してみましたが、まだいくつかの問題が発生しています。
ActivityUtil.java
public abstract class ActivityUtil {
private int current_orientation = Configuration.ORIENTATION_UNDEFINED; // ORIENTATION_UNDEFINED = 0
public void onCreate(Activity activity, Bundle savedInstanceState) {
activity.onCreate(savedInstanceState);
current_orientation = activity.getResources().getConfiguration().orientation;
}
public boolean isDevicePortrait() { return current_orientation == Configuration.ORIENTATION_PORTRAIT; }
}
Activiti.java
public class Activiti extends Activity {
private ActivityUtil activityUtil;
@Override
public void onCreate(Bundle savedInstanceState) {
activityUtil.onCreate(this, savedInstanceState);
}
protected boolean isDevicePortrait() { return activityUtil.isDevicePortrait(); }
}
FragmentActiviti.java
public abstract class FragmentActiviti extends FragmentActivity {
private ActivityUtil activityUtil;
@Override
public void onCreate(Bundle savedInstanceState) {
activityUtil.onCreate(this, savedInstanceState);
}
protected boolean isDevicePortrait() { return activityUtil.isDevicePortrait(); }
}
ではActivityUtil.onCreate()
、次のactivity.onCreate(savedInstanceState);
コンパイル エラーが発生しています。
タイプ Activity のメソッド onCreate(Bundle) は表示されません。
私がに変更Activity
した場合Activiti
:
public abstract class ActivityUtil {
public void onCreate(Activiti activity, Bundle savedInstanceState) { ... }
...
}
FragmentActiviti.onCreate()
の で別のコンパイル エラーが発生しますactivityUtil.onCreate()
。
タイプ ActivityUtil のメソッド onCreate(Activiti, Bundle) は、引数 (FragmentActiviti, Bundle) には適用されません。
これらのエラーが発生する理由を理解しています。しかし、私はそれらを回避する方法を知りません。
この質問に貢献してくれたすべての人、特に @flup がDecorator パターンについて私を導いてくれたことに感謝します。
私の強化された AndroidActivity
とFragmentActivity
クラス。
Android アプリケーションも開発している場合は、私のコードが何らかの形で役立つことを願っています :-)
ActivityCore.java
package xxx.android;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;
public final class ActivityCore {
public interface ActivityCallbackInterface {
public void onCreateCallback(Bundle savedInstanceState);
public void onBeforeSaveInstanceState(Bundle outState);
public void onSaveInstanceStateCallback(Bundle outState);
}
private final Activity activity;
/**
* This current_orientation variable should be once set, never changed during the object life-cycle.
* But Activity.getResources() is not yet ready upon the object constructs.
* That's why THIS CLASS is wholly responsible to maintain THIS VARIABLE UNCHANGED.
*/
private int current_orientation = Configuration.ORIENTATION_UNDEFINED; // ORIENTATION_UNDEFINED = 0
public ActivityCore(Activity activity) { this.activity = activity; }
public void onCreate(Bundle savedInstanceState) {
((ActivityCallbackInterface) activity).onCreateCallback(savedInstanceState);
current_orientation = activity.getResources().getConfiguration().orientation;
}
public void onSaveInstanceState(Bundle outState) {
/**
* THIS is the best ever place i have found, to unload unwanted Fragments,
* thus prevent re-creating of un-needed Fragments in the next state of Activity.
* (state e.g. Portrait-to-Landscape, or Landscape-to-Portrait)
*
* The KEY is to do it BEFORE super.onSaveInstanceState()
* (my guess for this reason is, in super.onSaveInstanceState(),
* it saves the layout hierarchy, thus saved the Fragments into the Bundle also.
* Thus restored.
* Note that Fragments NOT IN LAYOUT, having ONLY TAGS, are also restored.)
*/
((ActivityCallbackInterface) activity).onBeforeSaveInstanceState(outState);
((ActivityCallbackInterface) activity).onSaveInstanceStateCallback(outState);
}
public int getCurrentOrientation() { return current_orientation; }
public boolean isDevicePortrait() { return current_orientation == Configuration.ORIENTATION_PORTRAIT; }
public boolean isDeviceLandscape() { return current_orientation == Configuration.ORIENTATION_LANDSCAPE; }
public boolean isNewDevicePortrait() { return activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT; }
public boolean isNewDeviceLandscape() { return activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE; }
public boolean isPortrait2Landscape() { return isDevicePortrait() && isNewDeviceLandscape(); }
public boolean isLandscape2Portrait() { return isDeviceLandscape() && isNewDevicePortrait(); }
public String describeCurrentOrientation() { return describeOrientation(current_orientation); }
public String getCurrentOrientationTag() { return getOrientationTag(current_orientation); }
public String describeNewOrientation() { return describeOrientation(activity.getResources().getConfiguration().orientation); }
public String getNewOrientationTag() { return getOrientationTag(activity.getResources().getConfiguration().orientation); }
private String describeOrientation(final int orientation) {
switch (orientation) {
case Configuration.ORIENTATION_UNDEFINED: return "ORIENTATION_UNDEFINED"; // 0
case Configuration.ORIENTATION_PORTRAIT: return "ORIENTATION_PORTRAIT"; // 1
case Configuration.ORIENTATION_LANDSCAPE: return "ORIENTATION_LANDSCAPE"; // 2
case Configuration.ORIENTATION_SQUARE: return "ORIENTATION_SQUARE"; // 3
default: return null;
}
}
@SuppressLint("DefaultLocale")
private String getOrientationTag(final int orientation) {
return String.format("[%d:%s]", orientation, describeOrientation(orientation).substring(12, 16).toLowerCase());
}
}
アクティビティ.java
package xxx.android.app;
import xxx.android.ActivityCore;
import xxx.android.ActivityCore.ActivityCallbackInterface;
import android.os.Bundle;
public abstract class Activity extends android.app.Activity implements ActivityCallbackInterface {
private final ActivityCore activityCore;
public Activity() { super(); activityCore = new ActivityCore(this); }
@Override
protected void onCreate(Bundle savedInstanceState) { activityCore.onCreate(savedInstanceState); }
@Override public void onCreateCallback(Bundle savedInstanceState) { super.onCreate(savedInstanceState); }
@Override
public void onBeforeSaveInstanceState(Bundle outState) {} // Optionally: let child class override
@Override
protected void onSaveInstanceState(Bundle outState) { activityCore.onSaveInstanceState(outState); }
@Override public void onSaveInstanceStateCallback(Bundle outState) { super.onSaveInstanceState(outState); }
public final int getCurrentOrientation() { return activityCore.getCurrentOrientation(); }
public final boolean isDevicePortrait() { return activityCore.isDevicePortrait(); }
public final boolean isDeviceLandscape() { return activityCore.isDeviceLandscape(); }
public final boolean isNewDevicePortrait() { return activityCore.isNewDevicePortrait(); }
public final boolean isNewDeviceLandscape() { return activityCore.isNewDeviceLandscape(); }
public final boolean isPortrait2Landscape() { return activityCore.isPortrait2Landscape(); }
public final boolean isLandscape2Portrait() { return activityCore.isLandscape2Portrait(); }
public final String describeCurrentOrientation() { return activityCore.describeCurrentOrientation(); }
public final String getCurrentOrientationTag() { return activityCore.getCurrentOrientationTag(); }
public final String describeNewOrientation() { return activityCore.describeNewOrientation(); }
public final String getNewOrientationTag() { return activityCore.getNewOrientationTag(); }
}
FragmentActivity.java
package xxx.android.support.v4.app;
import xxx.android.ActivityCore;
import xxx.android.ActivityCore.ActivityCallbackInterface;
import android.os.Bundle;
public abstract class FragmentActivity extends android.support.v4.app.FragmentActivity implements ActivityCallbackInterface {
private final ActivityCore activityCore;
public FragmentActivity() { super(); activityCore = new ActivityCore(this); }
@Override
protected void onCreate(Bundle savedInstanceState) { activityCore.onCreate(savedInstanceState); }
@Override public void onCreateCallback(Bundle savedInstanceState) { super.onCreate(savedInstanceState); }
@Override
public void onBeforeSaveInstanceState(Bundle outState) {} // Optionally: let child class override
@Override
protected void onSaveInstanceState(Bundle outState) { activityCore.onSaveInstanceState(outState); }
@Override public void onSaveInstanceStateCallback(Bundle outState) { super.onSaveInstanceState(outState); }
public final int getCurrentOrientation() { return activityCore.getCurrentOrientation(); }
public final boolean isDevicePortrait() { return activityCore.isDevicePortrait(); }
public final boolean isDeviceLandscape() { return activityCore.isDeviceLandscape(); }
public final boolean isNewDevicePortrait() { return activityCore.isNewDevicePortrait(); }
public final boolean isNewDeviceLandscape() { return activityCore.isNewDeviceLandscape(); }
public final boolean isPortrait2Landscape() { return activityCore.isPortrait2Landscape(); }
public final boolean isLandscape2Portrait() { return activityCore.isLandscape2Portrait(); }
public final String describeCurrentOrientation() { return activityCore.describeCurrentOrientation(); }
public final String getCurrentOrientationTag() { return activityCore.getCurrentOrientationTag(); }
public final String describeNewOrientation() { return activityCore.describeNewOrientation(); }
public final String getNewOrientationTag() { return activityCore.getNewOrientationTag(); }
}
最後に、皆さんがとても助けてくれて、解決の進捗状況を私と一緒に更新し続けてくれて本当にありがとう! 皆さんは、stackoverflow をプログラマーにとって完璧なサイトにするキーパーソンです。私のコードに問題があったり、改善の余地があれば、遠慮なくまた助けてください :-)
いくつかの改善?
は使用時に実装されるためonBeforeSaveInstanceState()
、3 つのクラスすべてを保持する必要がありabstract
ます。これにより、メンバ変数が重複しますcurrent_orientation
。current_orientation
に入れるclass ActivityBase
か、別の場所にグループ化できれば、もっといいでしょう!
愚かな私。私はそれを修正しました:-)