これらの列挙の 1 つは、他の列挙よりも高速ですか、それともほぼ同じですか? (C# の例)
ケース 1:
Dictionary<string, object> valuesDict;
// valuesDict loaded with thousands of objects
foreach (object value in valuesDict.Values) { /* process */ }
ケース 2:
List<object> valuesList;
// valuesList loaded with thousands of objects
foreach (object value in valuesList) { /* process */ }
アップデート:
バックグラウンド:
ディクショナリは、(リストを反復処理するのではなく) 他の場所でのキー付き検索に役立ちますが、辞書を反復処理する方がリストを処理するよりもはるかに遅い場合、その利点は減少します。
更新: 多くのアドバイスを受けて、私は自分でテストを行いました。
まずはこちらが結果です。以下がプログラムです。
コレクション全体を繰り返す Dict: 78 Keyd: 131 List: 76
キー検索コレクション Dict: 178 Keyd: 194 List: 142800
using System;
using System.Linq;
namespace IterateCollections
{
public class Data
{
public string Id;
public string Text;
}
public class KeyedData : System.Collections.ObjectModel.KeyedCollection<string, Data>
{
protected override string GetKeyForItem(Data item)
{
return item.Id;
}
}
class Program
{
static void Main(string[] args)
{
var dict = new System.Collections.Generic.Dictionary<string, Data>();
var list = new System.Collections.Generic.List<Data>();
var keyd = new KeyedData();
for (int i = 0; i < 10000; i++)
{
string s = i.ToString();
var d = new Data { Id = s, Text = s };
dict.Add(d.Id, d);
list.Add(d);
keyd.Add(d);
}
var sw = new System.Diagnostics.Stopwatch();
sw.Start();
for (int r = 0; r < 1000; r++)
{
foreach (Data d in dict.Values)
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
var dictTime = sw.ElapsedMilliseconds;
sw.Reset();
sw.Start();
for (int r = 0; r < 1000; r++)
{
foreach (Data d in keyd)
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
var keydTime = sw.ElapsedMilliseconds;
sw.Reset();
sw.Start();
for (int r = 0; r < 1000; r++)
{
foreach (Data d in list)
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
var listTime = sw.ElapsedMilliseconds;
Console.WriteLine("Iterate whole collection");
Console.WriteLine("Dict: " + dictTime);
Console.WriteLine("Keyd: " + keydTime);
Console.WriteLine("List: " + listTime);
sw.Reset();
sw.Start();
for (int r = 0; r < 1000; r++)
{
for (int i = 0; i < 10000; i += 10)
{
string s = i.ToString();
Data d = dict[s];
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
dictTime = sw.ElapsedMilliseconds;
sw.Reset();
sw.Start();
for (int r = 0; r < 1000; r++)
{
for (int i = 0; i < 10000; i += 10)
{
string s = i.ToString();
Data d = keyd[s];
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
keydTime = sw.ElapsedMilliseconds;
sw.Reset();
sw.Start();
for (int r = 0; r < 10; r++)
{
for (int i = 0; i < 10000; i += 10)
{
string s = i.ToString();
Data d = list.FirstOrDefault(item => item.Id == s);
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
listTime = sw.ElapsedMilliseconds * 100;
Console.WriteLine("Keyed search collection");
Console.WriteLine("Dict: " + dictTime);
Console.WriteLine("Keyd: " + keydTime);
Console.WriteLine("List: " + listTime);
}
}
}
アップデート:
@Blamによって提案された辞書とKeyedCollectionの比較。
最も速い方法は、KeyedCollection アイテムの配列を反復処理することです。
ただし、配列に変換せずに KeyedCollection を反復処理するよりも、辞書の値を反復処理する方が高速であることに注意してください。
ディクショナリ値の反復は、ディクショナリ コレクションの反復処理よりもはるかに高速であることに注意してください。
Iterate 1,000 times over collection of 10,000 items
Dictionary Pair: 519 ms
Dictionary Values: 95 ms
Dict Val ToArray: 92 ms
KeyedCollection: 141 ms
KeyedC. ToArray: 17 ms
タイミングは、Windows コンソール アプリケーション (リリース ビルド) からのものです。ソースコードは次のとおりです。
using System;
using System.Collections.Generic;
using System.Linq;
namespace IterateCollections
{
public class GUIDkeyCollection : System.Collections.ObjectModel.KeyedCollection<Guid, GUIDkey>
{
// This parameterless constructor calls the base class constructor
// that specifies a dictionary threshold of 0, so that the internal
// dictionary is created as soon as an item is added to the
// collection.
//
public GUIDkeyCollection() : base() { }
// This is the only method that absolutely must be overridden,
// because without it the KeyedCollection cannot extract the
// keys from the items.
//
protected override Guid GetKeyForItem(GUIDkey item)
{
// In this example, the key is the part number.
return item.Key;
}
public GUIDkey[] ToArray()
{
return Items.ToArray();
}
//[Obsolete("Iterate using .ToArray()", true)]
//public new IEnumerator GetEnumerator()
//{
// throw new NotImplementedException("Iterate using .ToArray()");
//}
}
public class GUIDkey : Object
{
private Guid key;
public Guid Key
{
get
{
return key;
}
}
public override bool Equals(Object obj)
{
//Check for null and compare run-time types.
if (obj == null || !(obj is GUIDkey)) return false;
GUIDkey item = (GUIDkey)obj;
return (Key == item.Key);
}
public override int GetHashCode() { return Key.GetHashCode(); }
public GUIDkey(Guid guid)
{
key = guid;
}
}
class Program
{
static void Main(string[] args)
{
const int itemCount = 10000;
const int repetitions = 1000;
const string resultFormat = "{0,18}: {1,5:D} ms";
Console.WriteLine("Iterate {0:N0} times over collection of {1:N0} items", repetitions, itemCount);
var dict = new Dictionary<Guid, GUIDkey>();
var keyd = new GUIDkeyCollection();
for (int i = 0; i < itemCount; i++)
{
var d = new GUIDkey(Guid.NewGuid());
dict.Add(d.Key, d);
keyd.Add(d);
}
var sw = new System.Diagnostics.Stopwatch();
long time;
sw.Reset();
sw.Start();
for (int r = 0; r < repetitions; r++)
{
foreach (KeyValuePair<Guid, GUIDkey> w in dict)
{
if (null == w.Value) throw new ApplicationException();
}
}
sw.Stop();
time = sw.ElapsedMilliseconds;
Console.WriteLine(resultFormat, "Dictionary Pair", time);
sw.Reset();
sw.Start();
for (int r = 0; r < repetitions; r++)
{
foreach (GUIDkey d in dict.Values)
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
time = sw.ElapsedMilliseconds;
Console.WriteLine(resultFormat, "Dictionary Values", time);
sw.Reset();
sw.Start();
for (int r = 0; r < repetitions; r++)
{
foreach (GUIDkey d in dict.Values.ToArray())
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
time = sw.ElapsedMilliseconds;
Console.WriteLine(resultFormat, "Dict Val ToArray", time);
sw.Reset();
sw.Start();
for (int r = 0; r < repetitions; r++)
{
foreach (GUIDkey d in keyd)
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
time = sw.ElapsedMilliseconds;
Console.WriteLine(resultFormat, "KeyedCollection", time);
sw.Reset();
sw.Start();
for (int r = 0; r < repetitions; r++)
{
foreach (GUIDkey d in keyd.ToArray())
{
if (null == d) throw new ApplicationException();
}
}
sw.Stop();
time = sw.ElapsedMilliseconds;
Console.WriteLine(resultFormat, "KeyedC. ToArray", time);
}
}
}