プレイヤーキャラクターの作成を自動化するプログラムを作成しています。以下は私のPlayerCharacter
クラスです。さまざまな変数に対して多くの操作を繰り返していることに気付きました。
public class PlayerCharacter {
int strength, dexterity, constitution, intelligence, wisdom, charisma;
int[] strRolls, dexRolls, conRolls, intRolls, wisRolls, charRolls;
public void generateAbilityScoresMethod1() {
strRolls = new int[3];
dexRolls = new int[3];
conRolls = new int[3];
intRolls = new int[3];
wisRolls = new int[3];
charRolls = new int[3];
for(int i = 0; i < 3; i++) {
strRolls[i] = dice.Dice.D6.getNewRoll();
strength += strRolls[i];
dexRolls[i] = dice.Dice.D6.getNewRoll();
dexterity += dexRolls[i];
conRolls[i] = dice.Dice.D6.getNewRoll();
constitution += conRolls[i];
intRolls[i] = dice.Dice.D6.getNewRoll();
intelligence += intRolls[i];
wisRolls[i] = dice.Dice.D6.getNewRoll();
wisdom += wisRolls[i];
charRolls[i] = dice.Dice.D6.getNewRoll();
charisma += charRolls[i];
}
}
public int getStrength() {
return strength;
}
public void printStrRolls() {
System.out.println("Str: roll 1 = " + strRolls[0]);
System.out.println("Str: roll 2 = " + strRolls[1]);
System.out.println("Str: roll 3 = " + strRolls[2]);
}
public int getDexterity() {
return dexterity;
}
public void printDexRolls() {
System.out.println("Dex: roll 1 = " + dexRolls[0]);
System.out.println("Dex: roll 2 = " + dexRolls[1]);
System.out.println("Dex: roll 3 = " + dexRolls[2]);
}
public int getConsitution() {
return constitution;
}
public void printConRolls() {
System.out.println("Con: roll 1 = " + conRolls[0]);
System.out.println("Con: roll 2 = " + conRolls[1]);
System.out.println("Con: roll 3 = " + conRolls[2]);
}
public int getIntelligence() {
return intelligence;
}
public void printIntRolls() {
System.out.println("Int: roll 1 = " + intRolls[0]);
System.out.println("Int: roll 2 = " + intRolls[1]);
System.out.println("Int: roll 3 = " + intRolls[2]);
}
public int getWisdom() {
return wisdom;
}
public void printWisRolls() {
System.out.println("Wis: roll 1 = " + wisRolls[0]);
System.out.println("Wis: roll 2 = " + wisRolls[1]);
System.out.println("Wis: roll 3 = " + wisRolls[2]);
}
public int getCharisma() {
return charisma;
}
public void printCharRolls() {
System.out.println("Char: roll 1 = " + charRolls[0]);
System.out.println("Char: roll 2 = " + charRolls[1]);
System.out.println("Char: roll 3 = " + charRolls[2]);
}
public void printAbilities() {
System.out.println("Str = " + getStrength());
System.out.println("Dex = " + getDexterity());
System.out.println("Con = " + getConsitution());
System.out.println("Int = " + getIntelligence());
System.out.println("Wis = " + getWisdom());
System.out.println("Char = " + getCharisma());
}
}
同じタスクをより効率的な方法で達成するにはどうすればよいですか?