5

ファイルに保存する必要がある WriteableBitmap があります。WriteableBitmap.PixelBufferAsStream()の拡張メソッドが必要だと感じています。ただし、その拡張メソッドは私の.WriteableBitmap

  1. AsStream()すべてWriteableBitmapの sにする必要がありますか?
  2. を取得したらAsStream()、次に何をすればよいですか?
4

1 に答える 1

14

どうぞ !!!

using System.Runtime.InteropServices.WindowsRuntime;

private async Task<StorageFile> WriteableBitmapToStorageFile(WriteableBitmap WB, FileFormat fileFormat)
{
    string FileName = "MyFile.";
    Guid BitmapEncoderGuid = BitmapEncoder.JpegEncoderId;
    switch (fileFormat)
    {
        case FileFormat.Jpeg:
            FileName += "jpeg";
            BitmapEncoderGuid = BitmapEncoder.JpegEncoderId;
            break;

        case FileFormat.Png:
            FileName += "png";
            BitmapEncoderGuid = BitmapEncoder.PngEncoderId;
            break;

        case FileFormat.Bmp:
            FileName += "bmp";
            BitmapEncoderGuid = BitmapEncoder.BmpEncoderId;
            break;

        case FileFormat.Tiff:
            FileName += "tiff";
            BitmapEncoderGuid = BitmapEncoder.TiffEncoderId;
            break;

        case FileFormat.Gif:
            FileName += "gif";
            BitmapEncoderGuid = BitmapEncoder.GifEncoderId;
            break;
    }

    var file = await Windows.Storage.ApplicationData.Current.TemporaryFolder.CreateFileAsync(FileName, CreationCollisionOption.GenerateUniqueName);
    using (IRandomAccessStream stream = await file.OpenAsync(FileAccessMode.ReadWrite))
    {
        BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoderGuid, stream);
        Stream pixelStream = WB.PixelBuffer.AsStream();
        byte[] pixels = new byte[pixelStream.Length];
        await pixelStream.ReadAsync(pixels, 0, pixels.Length);

        encoder.SetPixelData(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Ignore,
                            (uint)WB.PixelWidth, 
                            (uint)WB.PixelHeight, 
                            96.0, 
                            96.0, 
                            pixels);
        await encoder.FlushAsync();
    }
    return file;
}

private enum FileFormat
{
    Jpeg,
    Png,
    Bmp,
    Tiff,
    Gif
}
于 2013-06-17T06:40:47.210 に答える