import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/*
<applet height=800 width=600 code="RaceApplet.java"></applet>
*/
public class RaceApplet extends JApplet implements KeyListener
{
private Image player;
private Image bg;
private int nx = 800;
private int ny = 0;
private Rectangle rect;
private void loadPicture()
{
bg = new ImageIcon("RaceBack.png").getImage();
player = new ImageIcon("KD//KDE.png").getImage();
}
public void init()
{
loadPicture();
rect = new Rectangle(250, 93, 50, 50);
this.addKeyListener(this);
}
public void paint(Graphics g)
{
super.paint(g);
g.setColor(Color.green);
g.fillRect(0, 0, 34567, 34567);
g.drawImage(bg, nx - 800, ny, null);
g.drawImage(player, rect.x, rect.y, null);
}
public void keyPressed(KeyEvent e)
{
if( e.getKeyCode() == KeyEvent.VK_RIGHT )
{
nx = nx - 20;
player = new ImageIcon("KD//KDE.png").getImage();
}
if( e.getKeyCode() == KeyEvent.VK_LEFT )
{
nx = nx + 20;
player = new ImageIcon("KD//KDW.png").getImage();
}
if( e.getKeyCode() == KeyEvent.VK_UP )
{
ny = ny + 20;
player = new ImageIcon("KD//KDN.png").getImage();
}
if( e.getKeyCode() == KeyEvent.VK_DOWN )
{
ny = ny - 20;
player = new ImageIcon("KD//KDS.png").getImage();
}
repaint();
}
public void keyReleased(KeyEvent e)
{
}
public void keyTyped(KeyEvent e)
{
}
}
問題は、アプレット画面で車を動かすと画面がちらつくことです。これに対する解決策はありますか。ちらつきのない画面にするにはどうすればよいですか。私はほとんどのサイトを検索しましたが、彼らが示した方法はあまり機能しませんでした
事前に助けを求めるthnx